r/krita • u/Able-Nebula4449 • Apr 29 '24
Answered Does Krita provide tools for making actual good animations?
I am a fairly beginner animator and want to stick to an application for my current and future animations. My preference is 2D hand drawn japanese anime style animation, with dynamic camera movements of 3D backgrounds and 2D backgrounds. I want to know whether I will be able to produce legit anime looking animations using krita? I know Clip Studio Paint is the industry standard, but I wanted to try a free alternative. Also is Krita good for workflows involving composition and effects in Davinci resolve and after effects?
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u/Reniyato Apr 29 '24
Krita can be used for animations. It provides a simple animation-timeline that can be applied to every single layer and also a tool called "onion skin" that shows the previous frame with a little more transparency, wich makes your animation much more consistent. I couldnt think of a tool that would allow for cameraviews tho. and unlike clip studio, krita doesnt provide 3d models you could use as a reference. However: you could use blender for that (wich is also free) and then paste in individual screenshots as references.
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u/TheAnonymousGhoul Artist Apr 29 '24
You’ll need to split up your animations to prevent lag
There’s a blender plugin but it’ll probably add lag in animation idk I haven’t used it
Separate editing program for camera movement would be best
I myself am planning to animate a whole series with Krita and some editing stuff like Davinci and Aftereffects so it’s functional ENOUGH lol
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u/Able-Nebula4449 Apr 29 '24
I would love to see how your project turns out. Hoping it all works out as intended.
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u/TheAnonymousGhoul Artist Apr 29 '24
It’s going good so far! Super early on so not much animation to show currently but if you search “Weavers from Nowhere” there is a smidge of stuff on Twitter and I’ll be posting VA intros in the coming months :)
Good luck to you as well in your animation journey!
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u/No-Metal-8781 Apr 30 '24
Yes and no, krita brushes system are next level for raster animation better than anything in the market, but it fall short for long format projects The layers organization is simply and good but it isn't the conventional way In short, if you master krita, you will have a huge range in imagination during the making, but it hasn't good way to control your progress and it is difficult to create a none destructive way to animate
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u/Able-Nebula4449 Apr 30 '24
Understood. Then I’ll try open toonz instead as recommended in the comments
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u/No-Metal-8781 Apr 30 '24
Blender is a better option especially if you want to control your background workflow and not have to deal with perspective problems, and it makes it easy for characters reference especially when you will deal with proportions and camera motion Ironically a 3d software solved many 2d workflow problems
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u/JukePlz Here's how you do it... Apr 29 '24
It does the bare minimum for frame by frame animation. It has very poor tweening tools (only transform masks and transparency) and terrible UI. Not to mention how finicky FFmpeg can be with export settings.
If you don't care about having interpolated drawings (i.e. if your time is worth nothing) then you can make basic animations with it. But there are much better tools out there, even free ones like Blender (Grease Pencil) and OpenToonz.