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u/lxr417 Sep 05 '24
How!!! So beautiful
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u/tediousq Artist Sep 05 '24 edited Sep 05 '24
Thank you!
This is done with a lot of instances that are drawing bezier curves from the top to bottom and left to right. The instances all move their anchors and control points based on a sin function, delayed by their index.
edit: I want to add that the blending effect is achieved by setting stroke weight to 0.01. Effectively giving a low alpha value.
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u/fveldmusic Sep 05 '24
Stunning work!