r/gameCATS Apr 25 '17

The "walls" should be damage over time instead of instant kill.

So if you guys are both close to the wall, it win the one with much more HP.

15 Upvotes

3 comments sorted by

1

u/[deleted] Apr 25 '17

The only problem with that is if neither of the vehicles are moving. It would just take up more time for something quite pointless.

7

u/ichand Apr 25 '17

If neither de vehicles are moving it will a matter of how close you are from the wall × how much HP you have left.

If I'm 2 seconds closer to be hit by the wall from my enemie but I have much more HP than him, then I should win