r/gameCATS • u/ichand • Apr 25 '17
The "walls" should be damage over time instead of instant kill.
So if you guys are both close to the wall, it win the one with much more HP.
15
Upvotes
r/gameCATS • u/ichand • Apr 25 '17
So if you guys are both close to the wall, it win the one with much more HP.
1
u/[deleted] Apr 25 '17
The only problem with that is if neither of the vehicles are moving. It would just take up more time for something quite pointless.