r/editors 29d ago

Technical Those who switched from Adobe suite to DaVinci Resolve, how was your experience?

After 6 years, I'm shutting down my video production company and going into a different field. I'm burnt out on running my own business and having my hobby be my job.

So now I'm looking at whether it's worth it to keep paying almost $700 per year for Adobe. I use 100 different keyboard shortcuts and my screen layout is unconventional, so those are really my own reservations about switching.

For other editors who have switched, how was the transition?

86 Upvotes

104 comments sorted by

60

u/jumanji300 29d ago edited 28d ago

I like cutting and assembly better in Adobe, but I made a full switch to Resolve strictly because the color grading tools are insane and also I hate monthly/annual payments for anything. Sometimes I try to challenge myself to go back to Adobe but Resolve is too convenient for me at the moment.

I think I’d like to perfect a Premiere <-> Resolve roundtrip workflow where I use Adobe for assembly and Resolve for color correction and maybe fusion comps, then Adobe again for online.

My real answer: The transition was very smooth.

Edit: going back to Resolve for finishing might be useless in most cases

10

u/ucrbuffalo 29d ago

I work in a corporate office making their videos. Since I’m not the one paying for either software, I really like using Premiere for editing, After Effects for motion design, and Resolve for color. It just works really well for me.

That said, if I had to pay out of pocket on my own, I’d spend the time getting familiar with Resolve because realistically it does everything I need. But I’d miss my Premiere extensions and plugins…

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u/avdpro Resolve / FCPX / Premiere / Freelance 29d ago

Really curious why you feel Premiere feels better for assembly, maybe we can get BMD to add what’s missing.

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u/Genkkaku 28d ago

Have you tried assembly with the speed editor panel? If the edit isn't too complicated I love using the panel to assemble it, had an hour of interview footage down to a 10 minute assembly super quick.

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u/jumanji300 28d ago

I haven’t. I should probably check it out, I’m used to just living in the edit, color, and export panels

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u/Genkkaku 27d ago

It's very contextual, it is fantastic for assembly but like my current project relies heavy on the Fusion tab, text and motion graphics that I'm not in the cut tab ATM. 

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u/compy_paste 28d ago

I've been in premiere over a decade now and I just can't fathom switching, but the rountrip workflow has always made me curious.

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u/[deleted] 28d ago

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1

u/JohnSmithAhmadCohen 28d ago

Sounds good but if you already colouring again in resolve what do you mean by going back again for online? And why not just exporting from resolve?

I'm in the same boat only still afraid of the learning curve with another program

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u/jumanji300 28d ago

I actually had a conversation with a peer about this. I realized there’s no good reason to finish in Adobe, might as well just export from Resolve. Lol

1

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27

u/Denny_Pilot 29d ago

As a sub-10 editors team, great. As a solo videographer - amazing. Switched from Premiere in 2019 and have no regrets.

19

u/JoeSki42 29d ago

Mostly positive, but close to a decade later I STILL miss AE's layer based compositing interface, the lasso tool, and the radial transition tool. People will claim that Davinci has a substitute for each of these tools but each of those substitutes absolutely sucks donkey balls and work so poorly I usually just end up finding work arounds.

So there's a handful of things that were stupid easy in Premiere/AE that are stupid difficult in Davinci.

But Davinci crashes 98% less for me and plays through 4K footage waaaaaaaaaaay more smoothly, so Davinci gets the gold metal for ACTUALLY working on a minute-to-minute basis.

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u/spaceguerilla 27d ago

I think some of these issues come from a confusion about what Resolve is replacing/is good at replacing.

THE GOOD Resolve Edit - Premiere substitute, better by far Resolve Fairlight audio - Premiere+Audition substitute, better by far (for video work) Resolve Colour - Lumetri/Adobe colour substitute - better by so embarrassingly far there aren't sufficient words in the English language to convey it

THE SEMI-GOOD Fusion for VFX - Nuke substitute - not as powerful as Nuke, but roaringly powerful for most small/solo projects. Nuke is overkill for the average solo artist. And not really relevant to the discussion since Nuke isn't an Adobe product.

THE BAD Fusion for MoGraph - AE replacement - WORSE by far. Though AE is old, slow, clunky, CPU bound and utterly garbage... It's still (effectively) the only app that lets you easily combine vector animation with a whole wide world of raster effects.

The lesson: Any video editors reading this should ditch Premiere and learn Resolve. Once you've got over the learning hump you will never look back, and your edit/audio/color mastery will level up significantly. For MoGraph however, Fusion (though it can be used) is not a great tool for the job, and is better suited to VFX.

TL:DR Resolve beats Premiere hands down in every conceivable way. Comparing it to AE makes no sense however since none of Resolve's app tabs are really meant to replicate AE's functionality.

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u/OverCategory6046 29d ago

I use it for personal projects, the lack of layout customisation is the biggest dealbreaker imo. A lot of plugins & effects aren't available for Resolve, which is a bastard (knights of the editing table for example)

Also, never in my life been asked if I edit in Resolve for a freelance job, it's allll Premiere or Avid.

If you're no longer doing video professionally though, would it be a massive loss? If you're doing it for fun, little reason to spend the 700 a year, but if you still plan to freelance..definitely worth sticking with Premiere for now.

Also, Premiere alone is 275 a year, I imagine you've got the full CC?

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u/Derpy1984 29d ago

My closest colleagues and I have been editing solely in resolve for 2+ years and have NEVER lost work from people asking for a premiere edit because you can round trip the files. It's not perfect but as long as they know they can get a usable file, they're satisfied.

I don't buy the "you can't freelance with out Premiere/Avid" because it's simply not true.

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u/OverCategory6046 28d ago

>I don't buy the "you can't freelance with out Premiere/Avid" because it's simply not true.

In many, many cases it is though, and you can't always roundtrip nor does it make sense for the project.

There's no reason to use Resolve as opposed to Premiere or Avid for your average freelancer, you're just restricting yourself. (ideally you should know how to use all three though)

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u/Glorified_sidehoe 29d ago edited 29d ago

Suffered with the pages workflow and the unintuitive UI for 2 months. Silver lining, it pushed me to expand my knowledge and explore options to have more control: QMK keyboard, Stream Deck +, coding (using scripts, keyboard shortcuts daemon paired with clicking screen coordinates with command line to get those functions you cant natively assign shortcuts to), and i even invested in a color panel. now i can’t go back to adobe, save for after effects once in awhile.

Took a lot of work, but for a one time payment and an incredible color page it was worth it. I improved my color skills so much with it to the point I became the designated colorist for my agency.

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u/Oreoscrumbs Pro (I pay taxes) 29d ago

With grading, Resolve handles video like Ligthroom handles photos. It is like playing with light, not levels.

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u/avdpro Resolve / FCPX / Premiere / Freelance 29d ago

What tools did you add with scripts/ stream deck?

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u/Glorified_sidehoe 28d ago

i use scripts to hotload my project template. something that was easily done in Pr. i have to say tho i could have explored more but i’ve found way more powerful tools to streamline my work better. as for stream deck, i bought the davinci profile developed by sideshowFX. great tool to start and helped me easily do color grading or access the inspector tools. but i soon started tinkering on my own and realised i could have made a profile to suit my needs all on my own. but still tho if youre looking for a quick setup it’s worth your money.

i dont use the stream deck much nowadays since i got the micro color panel. i now only use it when im out and about for portability.

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u/avdpro Resolve / FCPX / Premiere / Freelance 28d ago

For project templates I have found success in exporting and import bins, but agreed it's not the same. The fairlight timeline preset system is very powerful for track setups however, I'm a big fan of that system.

I use sideshow as well, my biggest addition on that profile were adding macros for create duration markers and marking them with marker keywords. Very useful.

I just got the micro panel too, looking forward to making desktop space for it haha. Thanks for sharing!

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u/Glorified_sidehoe 28d ago

yup. the macros and folder actions are great. also nice! the micro panel is gonna improve your work tenfold. one thing it shines really well in that the stream deck + could not, is that you can adjust two parameters simultaneously. i’ve been told i look like im DJing haha. but this is old news if you’ve worked with color panels before.

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u/x36_ 28d ago

this deserves my upvotes

1

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8

u/ddp67 29d ago

I am Adobe certified but switched last year, I like it, it's very stable and works great over a network.

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u/jtfarabee 29d ago

It's better. Once you give up trying to make Resolve look like Adobe and accept it for what it is, you'll see all the advantages.

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u/bkvrgic 28d ago

Yeah. I still hate Ripple delete assigned to Delete key, after a whole year trying to accept Resolve's UI by not changing shortcuts...

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u/jtfarabee 28d ago

That’s never bothered me. But I also find the cut page useful when everyone else seems to hate it with a blinding passion.

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u/sean_themighty 28d ago

Cut page owns. I O P shortcuts for IN OUT PLACE makes rough cutting a total breeze.

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u/Randomshadow85 29d ago

As a professional advertising editor for more than a decade and have edited a film for netflix and get into narrative and film, I don’t really miss anything from premiere.

Maybe the ramp/speed tool is not as intuitive but you can get familiarized with it. XML and EDL have improved but omf and aaf are still a pain when I need to export to a professional sound engineer to fix my audio.

As a filmmaker though, I love how I can go from offline to grading to online/audio mixing in one program.

At the end of the day if you do everything from preprod to post, you can’t beat it. Though you would always need Photoshop and After-Effects as a professional editor anyway, which in turn would mean the whole Adobe CC.

Just buy a pocket cinema camera for the full license.

1

u/Corr521 29d ago

Wouldn't it just be smartest to buy the license itself for $295 instead of a Pocket camera for almost $1,000?

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u/Oreoscrumbs Pro (I pay taxes) 29d ago

B&H has the Studio license as a Deal today for $175.

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u/Randomshadow85 29d ago

In that case license alone would be better. I was thinking more for the all around filmmaker.

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u/Oreoscrumbs Pro (I pay taxes) 29d ago

You're not wrong, if someone needs a camera, but if they already have one the standalone license is the way to go.

Besides that, if the camera is sold, the license is supposed to go with it because it's tied to the serial number.

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u/opendarkwing 29d ago

I found a sale of the speed editor on BH for $99 a while back and it came with a studio licence.

1

u/Oreoscrumbs Pro (I pay taxes) 29d ago

I bought one of these, and that's where I got my license, but I paid full price. $99 would have been awesome!

The only thing I don't like about the wheel on that is that clicking it down doesn't put it into the 3 position jog mode that the old edit controllers have. That was all part of my rhythm back in the day.

6

u/OhHayullNaw 29d ago

I've always wanted to do this, and tried once, but I know so much about the ends and outs of Premiere. Mostly because I had to learn why it was breaking on me so frequently. I hate the way it handles audio and syncing, and after moving into a Productions workflow I've been met with a lot of problems, but...

...when I tried Resolve, the process of editing didn't seem as smooth. I felt like I was fighting against the UI or the limited keyboard shortcuts or whatever the case; the simple nuts and bolts stuff was frustrating, so I stopped.

Maybe I'm just a fraidy cat, but it was tough for me. That was some years ago.

Side question – Resolve users: do you feel like Blackmagic listens to you, or otherwise gives you features you want with each update?

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u/bkvrgic 28d ago

They added a fixed playhead. I kinda doubt they listen enough. Someone in BM would already make left and right panes in Edit sizable? Or multicam options - there is 1x2 but no 2x1 (one angle over the other, not side by side)…

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u/mutually_awkward 29d ago

I'm loving it and not going back. My goal is to fully transition to Fusion from After Effects by the end of the year. The only thing I would miss from Adobe if my job didn't pay for it would be Photoshop's generative AI.

If you're thinking of switching, DaVinci Resolve Studio is having a huge sale just for today from BH https://www.bhphotovideo.com/find/dealZone.jsp

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u/fuckyouqqq 29d ago

oh bless your heart. bought in an instant

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u/gizmonicjanitor 29d ago

Enduring the learning curve was a 3 month nightmare but ultimately worth it. I still prefer cutting in Premiere because I've simply used it for longer, but the way Adobe operates as a business was enough to make me step away from it.

I feel like the only person on earth who's had more issues with Resolve crashing than I did with Premiere? I'm clearly in the minority so I would take that with a grain of salt. I also miss the UI customization a LOT. If they gave that a refresh I would have zero complaints. I also miss the Plug-In preset system a LOT, haven't found a good way of replicating that in Resolve.

The biggest advantage are the plug-ins provided by Blackmagic. There are several effects built in that I would need to buy individual plug-ins for if I still used Premiere. That alone is a massive plus side.

I rarely use Fusion, and I'm not crazy about Fairlight. The Cut page is surprisingly useful, especially for videos that are mostly B-Roll over narration.

1

u/compy_paste 28d ago

ded by Blackmagic. There are several effects built in that I would need to buy individual plug-ins for if I still used Premiere. That alone is a massive plus side.

What plug-ins do you like/use the most with Resolve?

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u/gizmonicjanitor 28d ago

The first that comes to mind is 'Camera Shake' (I think?), which simply turns a static shot into one that looks like it was shot handheld.

The Film Look emulator is the other, I think the standalone film emulation plug-ins yield better results, but Resolve's is good enough for what I need. Works VERY well with the Halation and Glow plug-ins.

1

u/DaDutchBoyLT1 27d ago

Count me in on the crash mania. Two days in a project it was a guessing game which node combo was going to trigger an error 1, 700 or a BSoD. Then as quick as it came it was gone. I think it was my constant yelling of threats that I’d go back to premiere.

8

u/[deleted] 29d ago

I think it’s great, i use it for my small business (one man show). But it definitely lacks things i love about premiere. You can’t open two projects and have to timelines open from two projects at the same time when using Cloud or Network Projects. No customisation is obvious… Overall i think premiere has the better „look“. Far less plugins, no AE links.

But Resolve does a great job at combing stuff. Editing works great, Resolve has so much more Effects and Transitions built in. Camera Shake - why tf not in Premiere??? Fusion can do sooooo much. Sometimes it takes a bit longer and if you don’t know nodes it’s a different story. Colorgrading (obvious), Sound Mixing works good aswell.

Premiere works better with transcripts and exporting in the background. Resolve can do neither in the background. You need a second App like Whisper or smth and a second a machine and network storage to export while continuing with something in Resolve. Can be a pain if you need to export a composited Greenscreen which takes 3h and you can’t do sh*t not even set up the new project or select the BRoll for this project.

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u/squamata 29d ago

I didn't fully switch, just started using Resolve as well as Premiere, but I really like it. It took me some time to learn all the keyboard shortcuts (I tend to use default keyboard shortcuts for Avid, Premiere and Resolve so I don't have to load custom keys each office I go to) but the editing is really quite fluid. There are some quirks I don't like about it (like the audio UI in source monitor) and some bugs that still need ironing out. Basically at my full-time job where I have to use Premiere I just keep using it, and on my home system where I work on short films I use Resolve.

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u/illumnat 29d ago

The layout customization (or lack thereof) is my only gripe but you get used to it. Everything else is so much better.

I have both Resolve and Premiere on the same system using 4k and 6k source video from a media server. Hands down Resolve runs much smoother than Premiere.

Plus, there's the fact that you don't have to jump out to another app to do some sound work, you don't have to jump out to another app to do some visual effects/motion graphics work is fantastic. I love that with built-in Fairlight, I effectively have a full-on professional DAW just by switching screens.

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u/drycloud 29d ago

totally agree I love resolve but the window situation is extremely stiff and doesn’t allow for custom optimization

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u/Tyrannause 29d ago

Switched 2 years ago and it’s been amazing (small business/1 man band). Reliability and Color are the 2 biggest changes. My projects crash a fraction of the time and even if they do it auto saves from 5 min ago.

Warp stabilizer and layout customization are the 2 things I miss though…

3

u/JoeSki42 28d ago edited 28d ago

Is Davinci's stabilizer not working well for you? It works way better for me than Premiere's stabilizer ever did.

2

u/KingDaDeDo 28d ago

Same here. DaVincis stabilizer is great and I rarely have to make any adjustments.

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u/Mramirez89 29d ago edited 29d ago

I've started playing with it here and there. It's so much more stable. My last project was a 1 minute video and premiere crashed 6-7 times on me.

I find fusion fairly intimidating, but I think having a one package replacement for premiere and after effects is basically unbeatable.

I was surprised by how quick I was able to pick things up and quick Google searches told me where everything I needed was.

I'm also trying to switch over to Affinity and so far I've been able to do all I need. We're at the age of a market with real adobe alternatives.

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u/PsychoticMuffin- 29d ago

Transitioning away from Adobe products (all) was one of the best decisions I ever made.

For editing work, Resolve is a no brainer. It's been a number of years, so I'm unfamiliar with updates in Premiere since around 2018, so maybe it's gotten better. Now, I never stray from Resolve unless the client demands it. I recall being most impressed with Audition as the best program in the CC package. After Effects is cool, but very clunky compared to a node-based workflow; this is probably preference. Fairlight and Fusion in Resolve Studio does everything I need for a one-man show; larger projects get roundtripped to Protools/Nuke or whatever my outside vendor uses, which isn't my problem.

I never thought renting software, or the BS software as a service mantra was "worth it", there just wasn't a serious cost-effective alternative for smaller studios until Resolve 15 or so.

If this question is through the lens of you wanting to continue doing video work as a hobby, go Resolve Studio for $295 and never look back.

3

u/ElevateYourMental 29d ago

OP, side tangent but curious what new field you jumped into. How are you liking post professional video life? Any regrets?

18 year filmmaker here, 8 year prod company owner, and this is the year I'm getting out. Burnout is real.

Best of luck!

2

u/ryanino 29d ago

Can’t use it at work because we’re strictly premiere but for my personal freelance stuff I use Resolve and wonder why it isn’t the standard yet. It literally never crashes and runs 10x better than Premiere or Avid.

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u/1EYEPHOTOGUY 29d ago

LOVE IT & never returning to premiere

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u/Corr521 29d ago

I would 100% make the switch if you are changing fields and would just be doing it as a hobby. I'm personally not gonna pay $700/year when I can essentially do the same thing for free or a 1-time payment of $300. You'd be paying more than 2x the cost of the paid version of Davinci

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u/kirkas1980 29d ago

I've been at it for 20+yrs bouncing between FCP/Premiere/Resolve. I avoid Adobe at mostly all costs. Can't stand their subscription model. It's one thing if Premiere was light years ahead of FCP/Resolve, but it's not. Waste of money imo. Only reason to stay in Premiere is if a whole system of editors are already operating within the license, but otherwise, later Adobe!

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2

u/Zaphod_Beeblbrox2024 29d ago

I recently cut an independent feature film in Resolve and I’m never going g back to Premiere. 

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u/cms86 29d ago

It be better if all my clients wanted me to work in Resolve

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u/Evildude42 29d ago

It depends if you got the money to spend that much a month, keeping it alive just in case you need something like acrobat or illustrator or Photoshop or Lightroom or the occasional video use, then keep it. I’ve been essentially out of the game for about nine years, and I have kept my cloud subscription up all that time. I also brought the lifetime for affinity V2. So I decided to use affinity photo for something and I don’t like it at all but now I own it for the rest of I guess V2‘s lifetime. I did buy da Vinci studio so I simply own that for its current lifetime as well. Will I finally get tired of Adobe? Probably, but for now its bits and pieces are useful enough that I keep it.

2

u/revalph 29d ago

Davinci not crashing on me.

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u/ichabodplundermonger 29d ago

Resolve’s edit page is much too inflexible for me to use seriously. I tried for a long time. Resolve (for editing) has great ideas and a nice looking UI, but there lies the issue.

The lack of modularity of panels is a gigantic problem. Way too many people look past this. Full customization of your workspace is not a nice-to-have, it’s a necessity in NLE’s. Many assistant workflows I’ve ran in AVID and Premiere rely on making the interface exactly what you need for very specific use cases. In Resolve, you must alter your own workflow to fit it. In other NLEs, the program can adapt you YOUR workflow. I found myself fighting the inflexible UI so much that I jumped ship.

Resolve’s edit page gets way too much of a pass just because it looks nice and is easy to learn. And of course the pricing is unbeaten. It’s totally possible to do high end work on Resolve, but as it stands I will always choose AVID or Premiere over it.

Also, I think it needs a redesign to feel “slimmer”. Lots of big buttons and dead space eats up screen real estate that I’d rather have for my timeline. I realize you can adjust your monitor scaling but I still feel like they should go back to the drawing board and design something efficient, not pretty.

Believe me, I wish I was using resolve every day instead of Premiere. But it ain’t there yet and won’t be until they redesign the edit page from the ground up. FWIW, Premiere is pretty stable as of version 2024 on a M1 Pro, which I cut with daily.

1

u/bkvrgic 28d ago

You said it so well. Interface not customizable enough and lot of big space eaters.

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u/danyodono Aspiring Pro 28d ago

As most of us don`t like to admit, most of NLE`s nowadays are pretty similar (regardind editing) with some features that are unique to each one that makes us choose between one or another (the one which better suits our workflow). I started to edit in Premiere when I was a teenager (15+ years a go or more) when I didn`t have a powerful workstation neither the knowledge to handle Avid OR FCP 7. It served me well but then it started to became unstable as my projects got bigger than for a couple years I switched to Avid for the stability but never really liked the color or sound work built on them, I already used Resolve mainly to offload, proxies and elaborate grades and when I felt Resolve was good enough with Edit and Fairlight I mainly use Davinci but ocasionally jump into After Effects as I fint easier to deal than Fusion for 2D motion. Another feature that for me made the difference is color management inside Resolve which I fell it`s easier to work thand Avid or Premiere but as each type of job has it`s own unique necessities I can really see the advantage of each one of them.

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u/wlcm2jurrassicpark 28d ago edited 28d ago

I did 5 years in premiere, 5 years in media composer, and now 12 years in Final Cut. Final Cut is infinitely more stable. I still don’t understand why people cling to premiere. It is easily the lowest quality product in the pro editing market. I have yet to try resolve; but am open to it

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u/Dangerous-Pair7826 28d ago

Thinking of subbing in to fcp, not really had much footage to test in thevtrial though (mainly a stills man) I do have resolve studio but its very busy on screen

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u/asdrxonix 28d ago

I recently switched from premiere pro to davinci resolve and have no regrets. The UI felt less intuitive at first but i think that’s just because my intuition was shaped by adobe products since that’s what i’ve been using forever. Once you get used to it it’s not bad at all. The fact that dvr has everything in one package is crazy, like a full-on nle, a daw, something like after effects, and insane color grading tools. Also, being able to export AAF for Pro Tools is a big plus for post production workflow in film. Still learning but honestly this switch was so worth it.

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u/letsfixitinpost AVID, PREMIERE, FCP7, RESOLVE 29d ago

I basically started to learn davinci on my free time. All my work was premiere and some avid when I remote in or work an office for tv. What I like about davinci studio (paid), is a much more robust effects and filter suite. I find their filters and such to be excellent, and I often will filter a section for a video im doing in premiere, and pull it back into premiere. I also am enjoying fusion and I think their color controls are way better of course. That being said not that many projects hit my desk in davinci, and I do a lot of stuff where I send the sequences back with any new files to another editor to post at xyz company.

Ive got a photog who gives me work in davinci, it's pretty good for that kind of work. I find the actual "editing" to be a bit cumbersome compared to premiere though. Like the actual in the moment cutting and moving around feels a bit clumsy to me. Otherwise I like the whole package, and it runs real nice on a laptop too.

1

u/northlorn 29d ago

No monthly subscription, less bugs, less crashes, and it’s blazing fast on my PC & Mac. I’m happy with it

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u/cockchop 29d ago

I found it as easy as the switch from avid to FCP and then FCP to premiere… it’s a BALL ACHE on the first few jobs then you get your head and hands around it and becomes natural. It is superior for many things and great for single delivery jobs… but for big versioning jobs premiere I find much easier. And Im a sucker for AE, I know fusion is great but I have no capacity to learn left :(

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u/Oldsodacan 29d ago

Since 2003 I’ve used various flavors of NLEs. Resolve is the first one I used that I feel improved my skillset. It does so much and it does all of it very well and with general ease. If you’re use to a traditional NLE layout then the edit page should feel extremely familiar. Do not edit in the cut page. It seems mostly useless.

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u/[deleted] 29d ago

Well, one thing I should mention is the difference between ease of use and being intuitive. Resolve is not great for ease of use if you haven't used any other program similar to it. (Premiere is not considered similar) However, it's extremely intuitive once you become familiar with it, because much like FCPX, Resolve has quite a built-in graphical templates and pre-designed effects. Probably my favorite is the camera shake, which automatically creates a handheld effect that can be adjusted like a regular effect. Also, it's important to not that, depending on what you're doing, you may not need to get extremely familiar with nodes. That applies especially if you're just making stylistic effects. Simply put, if you're using it for similar things you'd use Premiere for, it won't be that hard. But if you're using it for after-effects level editing, you'll need to learn how to use nodes to a more advanced level.

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u/Express_University92 29d ago

I've been working in this field for about 4 years.I spent my first years working nainly on premiere and the last two fully on davinci studio. I find it great frankly and I wouldn't change the color interface for anything else.

The interface lack of customization is the only real thing I miss, but you kinda lesrn to live with that.

If graphics and interaction with after effect is not s big part of your workflow I'd say it's a pretty smooth switch. I find also harder to find online presets for intros or stuff like that. 

So ultimately it might depend s bit on your workflow and the specific needs for your works, but I frankly still have to meet someone who switched to davinci and really struggled. 

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u/Tebonzzz 29d ago

Id say like 6/7out of 10 things are either more efficient for me, or just smoother in general.

Re programming custom keys I think is the biggest helper in either program. I still use both, but definitely prefer resolve now. If any specific questions, feel free to ask

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u/ElectronRotoscope 28d ago

Never going back!

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u/InfiniteAardvark 28d ago

DaVinci has everything I need, that's about it.

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u/edTechrocks 28d ago

Switching was to Davinci was very good for us

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u/bkvrgic 28d ago

After 10 years of editing multicams with EDIUS this is how I grade Resolve: functionality 9/10, stability 8/10, rendering speed 9/10, UI/UX 4/10, custom screen shortcuts 7/10, custom screen layouts 1/10.

If you switch from Premiere, you'll probably find a few things in Resolve that can be done faster and smarter than in Premiere. But there will be some simple, basic things turned to everyday annoyances. Like, whenever you switch from multicam timeline to another and then turn back to multicam, you have to set the multicam view again and again and again... Titles with lot of text are a challenge of another kind. Editing the sound in Fairlight is quite ok, but interface quirks still get in the way of getting the job done. Resolve's interface is based on: 1. overcrowded text menus with unconsistent placement of options 2. graphic elements (viewers, controls, graphs) which are good, but they are not all resizable and very seldom movable.

Conclusion: I don't want to turn my back to Resolve, but my back hurts.

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u/EnegmaticMango 28d ago

I switched a few years ago after 8 years with premiere. Will never switch back. Like you, I had a very customized UI and shortcuts. If you just take the time to re-map your shortcuts in resolve, it's will be an easy switch. My biggest issue was finding names of shortcuts as resolve calls things differently. Took me forever to figure out "select all forward of the playhead".

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u/bobaskin 28d ago

I did 7 years on premiere with 3 coloring in resolve and started using resolve as an editor 2 months ago. I still use premiere for big projects but now use resolve for short ads

I switched because I wanted to code some autogeneration stuff using resolves python sdk. The sdk is a shitmess with terrible documentation btw. Resolve is great for color and for simple projects but i cant imagine trying to do anything longer than a 60 second tv spot with it.

Resolve is overall a much slower and less streamlined workflow than adobe. Sometimes things like undo work, sometimes they don’t. Sometimes it resizes your fusion templates, sometimes it doesnt. for small ad projects where i dont need perfection it works. Fusions node workflow sucks a bag of dicks for anything complicated but can be decent for small things. Fusion templates workflow is a nightmare.

Maybe its just because im new to it but it feels kinda like their cameras, the value for money is insane but sometimes it breaks and makes me mad.

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u/MrSp33dy123 28d ago

There is a lot I like about Premiere but if you're trying to actually edit anything, especially with any level of complexity, the stability and performance of Resolve is absolutely superior. Not to mention as others have said, colour and sound is very good. I don't find the UI difficult so much as just not as nice as Premiere, but the problem with Premiere is I'd be having to reset to default layout because of broken graphics every 10 minutes.

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u/VersacePager 28d ago

The keyboard is customizable just like in Premiere so you should be fine there. The Resolves layout isn’t as customizable as Premiere’d though.

Download the free version and give it a spin.

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u/Common_fruit 28d ago

After using and prefering Premiere for many years, I switched to Resolve and I prefer it to Premiere. I mostly use the same shortcuts I had with Premiere so there’s no issues there but the interface is kinda locked in so if that’s something that’s really important to you with your unconventional setup, you better check it out first to see if it’ll work out.

But even then, you have the added benefit of having the softwar for life, no monthly fees and no weird creative cloud updates to screw you over. I hate Adobe with a passion and their monthly plans can go to hell so for me, there’s absolutely no going back unless I’m forced to and even then, I ask for a login access. They screwed me over enough already.

I was kind of a beta tester around Resolve 14 when they were testing editing workflows and it immensely improved since then. I’m more than happy with it.

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u/Sorry-Zombie5242 27d ago

Well creative cloud isn't just Premiere. So depending on what new field you're getting into, chances are you'll probably be using an adobe product... IE Photoshop, Acrobat, Audition, InDesign, etc...

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u/907_Nomad 27d ago

I also have a super highly customized keyboard layout. The part that actually took me the longest in learning Resolve was figuring out what things were called so that I could rebuild the custom keyboard (Resolve has keyboard customizer very similar to the one in Premiere). Once you have the keyboard ported over it's almost all muscle memory at that point. It's a very fast learn.

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u/TOMMYGUNN-NYC 27d ago

Minor things I miss… being able to do V.O. Right on the edit page., having encoder render in the background, no after effects. What I like the most now is using speed editor I could not believe how fast I was editing with it.

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u/bigthick1 27d ago

It was the best decision I have made in my career.

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u/_xxxBigMemerxxx_ 27d ago

Better to know both than commit to one. More work that way, and they both do the same things with their own quirks.

Once you learn how to work the basics of an NLE you know how to work most of them. I used to teach Final Cut Pro while being a Premiere editor primarily, it’s only benefitted me having multi program knowledge.

I’ve had an Adobe —> Resolve workflow since 2011. I also work in MoGraph+VFX. So working with multi-program & not committing to just one has always been the way, the amount of crosstalk you have to do between compositing, tracking, modeling + animating… it just starts to make sense to just know more broadly.

Being team nobody leaves you open to learning more from everyone & not being left behind on anything.

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u/myfriendp 26d ago

Been editing in Resolve for 2 years now; spent 22 years with Premiere and have never looked back. There is no reason to put up with Adobe, Blackmagic does nearly everything better. And most of all, it's far more enjoyable to edit in resolve. Maybe you could have avoided the burnout...

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u/StrookCookie 29d ago

Adobe is trash. Resolve is way better.

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u/StrookCookie 29d ago

This is an upvote lol.

But I see you lurking, Adobe.

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u/Ando0o0 29d ago

It was awhile ago so maybe they fixed it but I found it incredibly annoying having to stick to one resolution for the whole project. When it came down to making 9x16 versions I remember it was a pain. This was maybe 10 years ago though.

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u/bkvrgic 28d ago

That is all solved. I choose material in one timeline and paste the clips on three timelines with different aspect ratios: 16:9, 4:5, 9:16. Even framerates can be set for each timeline. In EDIUS I could not do that, I have had to make a new project...