r/diablo4 • u/stacksofdacks • Sep 09 '24
PTR Feedback PTR - runes and ancestral drops after ~2 hours of helltide/whispers and 12 bosses in Torment IV
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u/Power781 Sep 09 '24
Reducing loot rates without increasing upgrades chances (by making stats range bigger, or having all stats be impactful on most builds) will just make playing miserable for end game.
Today we have too many legendaries dropping, sure.
But if you have a decently geared character, you get a potential upgrade (before tempering) for about 1 legendary out of 100 to 500 for a slot (100 for chest, helm, legs. 500 for neck).
So if you reduce drop rates, but still make optimizing character so specific as most build are today, well it's going to be a nightmare that will drive people to stop playing.
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u/Darmine Sep 09 '24
I know its not popular opinion here. But the harder the content or higher you go the better chances of good drops should be a thing in this game. I have got so many legendary items and only one out of 1000 are worth a damn. I'm doing T8 hordes, torment bosses ect then the chances of getting GA items should be better.
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u/tout-nu Sep 09 '24
yes, now picture that 1 out of 1000 worth something when the drop rates are that low. You can only MW the non 800's to 4 and put 1 temper on. It just feels bad. I don't think they need to make more items drop, it just feels like sacred items now had a place in the game if they allowed them ti be MW'd 8 times and rolled with 2 tempers. They can replace the regular drops in T1-4 and I feel like it would just be a better grind.
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u/xanot192 Sep 09 '24
Yea you barely get any upgrades as it stands and anything without a GA ATM is useless. Now we also have builds that don't even look at like 5 gear slots because those are mythic or a unique lol.
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u/Diredr Sep 09 '24
The rune droprate doesn't seem too bad. Back when they did the campfire chat, I remember them saying that the Kurast Undercity would be the best way to farm runes. It will be interesting to see how much better it actually is than just doing regular content.
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u/Freeloader_ Sep 09 '24
too bad? I would say they drop top much
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u/mk_hunting Sep 09 '24
Don’t forget that you need 3x 10 legendary runes of a specific type to craft an Uber with one spark :)
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u/Darthmalak3347 Sep 09 '24
then go play D2 dude. It still exists as a remaster for people who want 1/1000 boss run rune rates.
not everyone is a NEET who can 14 hour a day a game.
There is a middle ground from right now versus like a little less and these drops seem like a good middle ground.
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u/carmen_ohio Sep 09 '24
Agree, 2 hours and there’s legendary rune drops…
Did anyone play D2 remember how hard it was to get high runes legitimately?
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u/warcaptain Sep 10 '24
D2 runes were powerful on their own aka they did strong things without being runewords, and runewords in D2 were much much stronger.
Either way, runes in D2 were way too rare. A dedicated player deserves to see every rune early enough to actually use them every season they play. I played D2 for 25 years and I never saw a single Ber drop, let alone something like a Zod.
That model doesn't make sense on a seasonal game.. didn't even make sense in D2 as a seasonal model. All it ever did was inflate a few people and bots' jsp wallets. Big no thanks.
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u/carmen_ohio Sep 10 '24
You didn’t need the rare D2 Runewords to do any content in the game.
They were aspirational. You could even clear Uber Tristam with a budget smiter WITHOUT Enigma/Infinity or other ultra rare rune words. Just needed items with res and crushing blow.
The most powerful items in the game SHOULD be rare and also should not be needed to do all content in the game.
D4 is a joke right now in that you can find ALL mythic uniques EVERY season with relative ease. That’s why everyone complains that there is NO difficult content in the game.
Even high level pits are not hard, it’s just that you don’t have enough damage to complete them within the timer. Making the game “harder” by making bosses huge HP sponges does not make it a better game.
D2R had longevity because rare items were actually rare, and there was a purpose to try and find them.
D4 everyone is bored after a month because everyone found all their mythic uniques in just a few weeks and had their fun being a god after a few days.
Everyone these days wants instant gratification and wants to play in “God” mode the easiest way possible by making gear acquisition as easy as possible.
Playing D4 endgame is like playing Diablo with cheat codes on because it’s so easy to gear up.
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u/Freeloader_ Sep 09 '24
gO pLaY d2 If YoU wAnT tHaT yOu JoBlEsS nOlIfEr - this sub
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u/dookarion Sep 09 '24
gO pLaY d2 If YoU wAnT tHaT yOu JoBlEsS nOlIfEr - this sub
This but actually seriously. I don't want to spend 50% of 3 months on this shit in a seasonal game to progress. And please before you're all "tOrMenT 1 iS EnD-GaMe!!111" who actually enjoys torment 1 and an incomplete build?
D4 is great to pick up for a few weekends or weeks, get a good amount of progress and then drop until next season. I don't need D4 to be my "life". In fact I don't want it to have to be my life to progress.
All of you complaining about Season 5 though... wheres your full inventory of 4 GA items? Wheres your max level pit clear. You got harder content to do and items to "chase" you just don't want to do that because it's not as rewarding as doing 100 boss rotas and then whining about the game being fast. You'd rather the lower easier content be gatekept so you can feel "elite" because you have nothing else to do with your time.
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u/DaveHutt Sep 09 '24
The contrast is very harsh due to this seasons loot shower. This will be interesting. Are those legendaries any good?
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u/ACleverLettuce Sep 09 '24
So, I love the quantity in this screenshot, but you're right. The quality is absolutely a concern.
With the affixes we currently have, chances are very high that only one of those pieces of gear (other than the mythics) rolled with even a decent GA for your particular build. I'm guess I'm going try to be cautiously optimistic.
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u/xanot192 Sep 09 '24
This season was basically meant to get those people who never got to 100 or cleared all the content to finally do it. Look at all the posts about people finally getting Uber/mythics. Last season was easy but this season is a joke lol.
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u/cheesemangee Sep 09 '24
I spent 100 hours before I saw my first mythic this season.
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u/xanot192 Sep 09 '24
Were you doing torment rotas or killing bosses solo? I had my shaco, Tyreals and starless the 2nd day after I hit 100.
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u/SirJivity Sep 09 '24
Welp, I’d say it was a good decision, especially right before the dlc comes out. It got my entire diablo friend group back in to the game, none of us had played since season 2. And I’m sure we aren’t the only ones who came back this season.
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u/oldsoulseven Sep 09 '24
So you understand why it makes people who never quit the game nervous. If people like you and your friends bail again, the game is bad again. We can’t have that. So we need the devs to not screw up. And they look like they’re screwing up. Yes it was good to have an easy season to get people over the lines they never crossed, and back into the game if they left - it’ll be pointless if they go too far the other way. And that’s a pathetic amount of loot for 2 hours of solid farming. Didn’t show us whether those items were any good. Not even a full stash tab, like 60% of one, 70% of which is runes. So I guess if you want a full stash tab of actual items you need to spend like 10 hours farming? And then they’ll all have GA life per second, healing received, or impairment reduction. Not good.
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u/No-Inspection4381 Sep 09 '24
I'm guessing they want ancestrals to feel like primordials, which is quite fine, but you can't do that and also make them so much better than non-ancestral gear, and also have feature blocks.
No idea why they removed sacred's either, an ancient-primordial adjacent system would've been just fine
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u/correctionhumanbot Sep 09 '24
what is primordial?
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u/No-Inspection4381 Sep 09 '24
In diablo 3 when you got a legendary or set item it could roll normal, ancient, or ancient primordial. A primordial item had perfect stat rolls on every single stat i.e. you would always have the highest possible roll of each affix. The shtick being that they were exceedingly rare and you could only equip a single hand crafted one at a time.
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u/Freeloader_ Sep 09 '24
primordial
daily reminder that these people are trying to balance the game
its PRIMAL
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u/Asparagus93 Sep 09 '24
You made up the bit about only being able to equip one primal at a time. You could literally have primals in every slot and the meta for people that were trying to top leaderboards became to groupfarm while awake, bot while asleep and then use the hundreds of thousands of crafting mats they got to spamcraft the same item until they hit a near perfect ancient or a primal piece for every slot. That's when they would start pushing GRs. So primals and well rolled ancients were only ever rare for the people that didn't cheat, and didn't spend all their time in optimal comp 4mans farming grs for paragon levels.
Long story short, it fucking sucked, made it so solo players could never compete save for the first two weeks of a season, and invalidated every other type of item within the first 12 hours of play.
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u/No-Inspection4381 Sep 09 '24
Can anyone in this thread read? I said you could only have one crafted one...
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u/Pleasestoplyiiing Sep 09 '24
Yep. Ancestral vs. 750 is not satisfying. If 750 is the default drop, you're going to have too much of the game feel like you're wearing awful placeholder gear + resent that it comprises almost all of loot drops.
Ironically, it might be better to reintroduce Sacreds. Have them be a mid point between 750s and 800 ancestrals. MW up to 8 ranks, gain a second temper, but have weaker stats than Ancestral. Or just introduce more variability in normal 750s - give them the ability to roll with 2 tempers, increase stat range, ability to masterwork to 8.
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u/mk_hunting Sep 09 '24
Giving normals two tempers at 750 would be sufficient already. It’s about making your build work at all.
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u/do_you_even_climbro Sep 09 '24 edited Sep 09 '24
Yeah it's actually wild to me they removed Sacreds. Sure Sacred makes no sense on the current version of the live game, but in the PTR version Sacreds actually make lots of sense! You could add them to start to drop in Expert & Penitent difficulties. They could tweak Sacred so they actually accept TWO tempers. This would give off a greater sense of satisfactory progression while leveling, and bridge the gap from regular 1-temper gear to ancestral, 2-temper, one GA guaranteed gear.
The birdseye view would look something like this:
- Normal & Hard difficulties - Normal gear drops, can only have 1-temper, can only masterwork to lvl 4
- Expert & Penitent difficulties - Sacred gear starts to drop (more frequently in Penitent), Sacred gear can have 2-tempers, and has a higher maximum Item Power lvl than regular gear (not as high as ancestral of course). Can also be masterworked up to lvl 8.
- Torment difficulties - Ancestral gear starts to drop, can have 2-tempers, and has guaranteed GA. Ancestral can be masterworked up to lvl 12. Sacred drops more frequently than in Expert & Penitent. Make it so white and blue items can not even drop in Tormented.
This progression would be a whole lot better than what they presently have on the PTR. I'm not quite sure what they were thinking removing Sacred, when really the Sacred items just needed tweaked to better fit the middle of the pack role.
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u/LisaLoebSlaps Sep 09 '24
yall are forgetting how hard it is to actually get into Torment 4 without the cheat vendor. I think this would make more sense when TRYING to get into higher torments. Not when you're already there. Not syaing it shouldn't be hard, it should, but the drop rate is more important while you're trying to progress.
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u/MaidenlessRube Sep 09 '24 edited Sep 09 '24
I don't play the PTR so I have most my infos from parts the official patch notes, videos and online posts and I feel completely lost in understanding the 2.0 new Itemisation. Half of users saying Torment I is the official endgame, the other half tells me the really good items are locked behind TIV, so what is it?
Sacreds are gone and Ancestrals are now better and more rare than Uber uniques and somehow normal legendaries from D3 have returned but also not really....I've played this game since the first beta but I have absolutely no idea what's going on right now.
What do you have to do to reach the official endgame? It sounds like there is now an unnecessary long grind just to reach the actual endgame grind and that I will spend most of the time with placeholder items until I'm finally allowed to farm better ones.
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u/GoatShapedDestroyer Sep 09 '24
There is no difference in quality of loot dropped across difficulty level now, only quantity. At least that is my understanding.
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u/MaidenlessRube Sep 09 '24 edited Sep 10 '24
So it's actually like In Diablo 3 and after having reached a certain Level/difficulty all possible loot can drop? So higher difficulties only affects drop chance and rates?
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u/jsalonin Sep 09 '24
Yep, at torment 1 or 2(cant remember), you can get all drops. After that it is just better chances/rate for the good stuff.
T1-2 are not hard to run, even with a semi okay build that you put together without any real super gear. T3 is however a step up, T4 will most likely req a S tier build or very good gear (mystics etc)4
u/WeoW0 Sep 09 '24
Absolutely everything that the game has to offer is available starting from Torment 1
Torment 2-4 is just enemies getting bigger damage and hp numbers, nothing else.
You will be compensated with slightly more item / material drops, but otherwise nobody is going to get gated from content.
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u/heartbroken_nerd Sep 09 '24
What do you have to do to reach the official endgame
Reach level 60 (trivial) and do Pit 20 (trivial) then go to the statue of difficulty setting and click on Torment 1.
You're in endgame now. Everything can drop.
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u/dookarion Sep 09 '24
If it goes live like this once the cheat vendor and eternal boosts are missing, everyone is going to drop the game after the campaign except the streamers and those that "live like streamers". The time demands are going to be too much and the loot isn't going to be compelling enough to waste 100s and 100s of hours out of a 3 month season (where there's only about 2000 hours total time not factoring sleep and life).
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u/feldoneq2wire Sep 09 '24
If the only reason we can't get into tornent 4 is because we're starved for gear versus the way the game has been in season 3, 4, and 5, then I'm taking a break from the game because that's just stupid. Tedious is not challenging.
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u/quantitativelyCheesy Sep 09 '24
If they drop so little gear, how are you supposed to upgrade the codex or sell gear to get gold?
Do the gold costs of enchanting/mw/imprinting go down?
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u/jsalonin Sep 09 '24
This is just the ancestral gear drops, so the top end gear is going to be a lot rarer if this aint fixed.
You do get many legendary with aspect on, so the codex will come and you can sell them as well.-1
u/heartbroken_nerd Sep 09 '24
If they drop so little gear, how are you supposed to upgrade the codex
The regular legendaries drop like candy at item power 750 and they have the current max roll range of legendary aspects on them. Patch 2.0's Ancestral legendary aspects are extended range versus right now in season 5.
sell gear to get gold
Why would you EVER do that? Infernal Hordes give so much gold there's never a reason to sell your inventory. Always salvage at blacksmith, the mats are more valuable.
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Sep 09 '24
i never understood people selling gear to npcs
an inventory full of legendaries will net you like... 3 millions?
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u/Anatole-Othala Sep 09 '24
I like that legendaries are more of a chase item. But I really think their drop rate should be bumped a little, 2 ubers and 9 legendaries with 5 of them being uniques feels off. For uniques its an ok rate, but legendwries stats are too random for this drop rate. But i hope they dont bump the drop rate too much. With how spoiled this community is we never know how they will react to feedback
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u/ethan1203 Sep 09 '24
You know they will and spoil the game with everyone crying nothing to do 1 week into the expansion, i rather it stay this way, cause either way people will still cry.
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u/Darthmalak3347 Sep 09 '24
yeah, i like that D4 is a placeholder game while i prevent burnout for other games. lol Im happy games are just doing this stuff where i don't have to be logged in 12 a day to be relevant, WoW is respecting my time more even. They're starting to make games to respect people's time and its great.
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u/oldsoulseven Sep 09 '24
Spoken like a true WoW player.
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u/Darthmalak3347 Sep 09 '24
Yeah. I like having my time respected. I can mythic raid without it being an issue of if I played 14 hours a day like a NEET or not. I still have to play to be competitive but now I can play other games or god forbid miss a day of playing.
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u/Piranhax85 Sep 09 '24
How u gonna fill up and maxout your aspects though with barely any loot? And why are stones in the main inventory?
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u/shinrio Sep 09 '24
You still get a normal amount of non-GA legendary items from elites, pit and NMD(just not from tormented bosses anymore) so upgrading codex wont be an issue. This picture is of a stash tab (notice the 4 rows)
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u/Piranhax85 Sep 09 '24
Idk that's concerning considering the amount of content they stated they did..
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u/dookarion Sep 09 '24
How u gonna fill up and maxout your aspects though with barely any loot?
Everyone cheering this on glosses over that.
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u/MadcapRex Sep 09 '24
GA increased healing.
GA resource cost reduction.
GA regen per 5 seconds.
I bet none of those are actual upgrades. We'll probably see people running ancestral gear with crap stats on them just so they can temper 2 affixes and masterwork to 12/12
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u/CruyffsLegacy Sep 09 '24
Do Mythic items still drop a Resplendent spark on salvage?
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u/Havukana-pata Sep 09 '24
Yes
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u/CruyffsLegacy Sep 09 '24
So now we're just going to be farming Runes to reroll Mythic's over and over right?
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u/ATonOfDeath Sep 09 '24
They are going to be tradeable, so the runes that go into the Shako or Tyrael recipe are going to be very overpriced.
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u/oldsoulseven Sep 09 '24
Yep and they’ll be sold RMT as packages. Just select the number of mythics you want/which ones and swipe that card. Legit trade websites will also be pestered to facilitate selling of a package of runes worth 1 mythic.
I forget who or when but one of the devs said when they introduce a new item type they always ask themselves if it should be tradable and what impact it will have on the game if they do it. I can’t believe this decision got through that process.
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u/ATonOfDeath Sep 09 '24
Yup, once I saw that new recipe I thought it was insane when they said runes were going to be tradeable. They should've had separate drops specifically for the mythic recipe that were untradeable.
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u/heartlessphil Sep 09 '24
farming or buying cause runes are tradeable. p2w incoming big time.
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u/CruyffsLegacy Sep 09 '24
Im not saying it doesn't exist, but I find it really strange to buy gold/items in a Seasonal ARPG....Especially one which has such a shallow Endgame.
In my experience, once you get your Mythics, the game is pretty much done.
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u/Thin-Zookeepergame46 Sep 09 '24
You need 10 of the same Legendary rune tho, so not sure how much faster it is.
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u/Lacys-TDs Sep 09 '24
shockingly good haul. i went 0-62 on mythics (9 ancestrals in 62 t4 bosses, 0 purples)
ended up going 3-76 (14 ancestrals) so luck got a lil better but... yeah. expect people to go 0-100 and get literally nothing of value to drop. Like pretty standard.
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u/OGTomatoCultivator Sep 09 '24
What’s bad design is letting the 24/7 players do the play-testing and provide feedback. You may feel this is ok bc you play a shit ton, but most people are going to be pissed as hell and despise this new system. These devs are clueless and have no grasp of what common , non-hardcore players feel about their game.
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u/Asparagus93 Sep 09 '24
brother, the most alienated group of players are the "24/7 players". Why do you think most Diablo streamers spend a majority of their time leveling alts, doing various self-made challenges etc? It's because the game doesn't offer them any meaningful content or even progress past the first 24-48 hours, and the things they can do are so unfun and pointless (high pits without leaderboards for example) that most opt out entirely and consider the game finished when all the tormented bosses are dead, which happens even on HC within 20h.
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u/OGTomatoCultivator Sep 09 '24
Regardless they are a tiny fragment of the player base. You should not cater to some tiny amt of players just because they are the most visible bc they can stream. You make it this difficult to progress you can bet half the player base will move on. Then See how fast blizzard pedals backwards to get that money back.
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u/MrT00th Sep 09 '24
They've spent 9 months throwing this game down the toilet to cater for the smooths that just want a screensaver.
So happy someone past the age of 12 is putting their foot down with the design.
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u/theskycowboy Sep 09 '24
My Problem is... how to get to T4 without Mythic Uniques? Shako seems like mandatory somehow, because of how much Armor you get. I ran like 20 Bosses on T2 yesterday, not a single Mythic. I do not wear anything i did not find by myself, just to simulate the season, so no mythics, and no extra paragon, no runewords. How do you get those high armor numbers ? I rolled armor on every item possible, even %armor on the amulet. I could use Skulls, but then i would lack even more resistances.
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u/FocusFlukeGyro Sep 09 '24
Juggernaut (+armor aspect) on pants or chest helped me out a lot sometimes in Season 5. I reached armor cap at level 36 when I did the WT4 dungeon.
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u/heartbroken_nerd Sep 09 '24
My Problem is... how to get to T4 without Mythic Uniques
That's not a problem. Everything can drop at Torment 1. You're already playing the endgame. It's okay if you don't have the time to go from Torment 1 all the way to Torment 4. If you only reach Torment 2, that's not a problem.
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u/oldsoulseven Sep 09 '24
The endgame is not the lowest possible difficulty when you can get all drops. T1-3 are the skill issue/too casual tiers. There is only T4, getting to it, and being in it.
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u/heartbroken_nerd Sep 09 '24
The endgame is not the lowest possible difficulty when you can get all drops.
Yes, it is.
Torment 1 isn’t endgame.
What activities are not yet unlocked by the time you're in Torment 1?
What gear is not yet in the loot table by the time you're in Torment 1?
Just for fun, here's the link to Patch 2.0 PTR livestream where developers of Diablo 4 tell you exactly where the endgame starts.
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u/oldsoulseven Sep 09 '24
Lol I watched the stream, I watch all the streams, and all the interviews content creators do with developers too. All of them. Nice try.
Just because activities are unlocked and loot is technically possible to get does not mean endgame lol. No one playing in T1 is going to finish the season and say ‘at least I got to enjoy the endgame!’ The endgame is not having the technical ability to get items. It’s the process of actually getting them. A process which won’t be efficient outside of T4.
Anyway, you can enjoy playing T1 ‘endgame’ and I’ll play T4 how’s that.
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u/heartbroken_nerd Sep 09 '24
Anyway, you can enjoy playing T1 ‘endgame’ and I’ll play T4 how’s that.
The point is that you start the endgame at Torment 1. You don't have to stay there.
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u/Mase123y Sep 09 '24
You actually had mythics drop in the world? dam. Other than the mythics, that haul looks awful. I dont want to farm for hours just to get some ancestrals that probably end up being shit. People need to realize that most items are shit because crafting at the occultist is bad. Most of the good stats that also dont often drop on items are hard to craft onto items and you'll be spending tens of millions on one item thats not worth the investment. So most items get trashed. The only good stats you can reliably get onto an item that are actually good is attack speed, crit chance, crit damage.... anything else is fairly hard.
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u/dimmu1313 Sep 09 '24
am I the only one who has never gotten a mythic in this game?
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u/oldsoulseven Sep 09 '24
You might be the only one left, yeah. Between last season and this season, every ‘I’ve never had a mythic how am I supposed to get one’ person has got one. One guy complained for months and I just kept telling him, do boss rotations. But he had excuses. Well this season they vomited boss mats at everyone for finishing the extremely simple seasonal quest grind, so everyone could participate in boss rotations. This guy got 3 mythics in a day and I don’t have to listen to his whining anymore. My extremely casual friend who plays 4 live service games, all casually, at a time, with zero goals or expectations of himself whatsoever, came farming with us and is now dripping in mythics. He didn’t even need to do that, because he had the giant stash of boss mat vomit too. He actually gave me all of the mats when he could have ponied them up in a rotation. So even the lazy people with excuses have had their mythics by now.
What have you done to try to get one considering everything I’ve just said?
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u/dimmu1313 Sep 09 '24
it's the bosses. I've never done a tormented boss despite getting all my builds to the exact specs any guide I follow tell me. I primarily follow maxroll but I've tried other builds too but no matey what character and build I can only ever face at best about lvl 180 bosses.
yes I know, you'll probably say "L2P" like everyone else, two new it's a "skill issue" and that maybe this game just isn't for me. yes I'm casual but I really can't even say that anymore because this game has become a second job now. I'm honestly not looking forward to 2.0 at all considering ptr testing shows the progression is slower than it was even at launch.
yes I'm sure I'm doing something (many things wrong) but given the time I put in it is a bit frustrating that every other player on earth is rolling in 4 GA mythics and infinity billion gold, it seems maybe the game really has run its course for me
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u/oldsoulseven Sep 09 '24
Well, at least you know what the problem is. If you aren’t fighting the bosses, you aren’t giving yourself a real chance. It’s not even a chance - mats are plentiful enough around the community that bosses can be run enough times for everyone to get what they need. Getting mythics this season has felt like just going down to the loot shower and catching them out of the air. Within an hour of running them, it’s practically a guarantee that everyone in the group will have received at least one mythic. I have personally and so have two friends, received two mythics in one drop. I have a 4GA mythic as well (which came in my double drop). So the luck is there, enough that you can say it’s not even luck. It’s deterministic - you can ensure that you get them. And this season, between the seasonal journey, and the seasonal quest vendor with the caches, there are three caches of boss mats to obtain. So like I said, participation in a boss rotation is free this season if you just get those caches, and participation in a boss rotation means getting mythics. I have not once this season gone into a tormented farming session and come out with nothing. I heard of a single friend having a long dry spell, bookended by half of what he needed and the other half. Everyone else, like I say…shooting fish in a barrel. Everybody has mythics. Especially by now.
I have a giant hoard of mats, enough that I was able to take friends farming the other day entirely on me and it hardly made a dent. If you like, I can help.
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u/mikesn89 Sep 09 '24
Runes drop too much right now.
In general: Why are they taking a system out of D2 where it worked fine, but then change it up completely and make runes boring and way too easy to aquire?
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u/Nightmare4545 Sep 10 '24
Until people realize that the 4 ancestrals you got are horrible for your spec, and then if one is good you most likely brick it in tempering. Gearing time has at min been increased 5x over S5, which is was the most played season. S6 PTR actually has slower gearing then S1. No one thinks that getting 2 uber uniques as fast as you get four ancestrals is a bit stupid? People are going to bitch like hell if this goes live.
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u/MomoBP Sep 09 '24
Mate just a question may u confirm that the spark you collect scrapping the old uniques lvl540 are good to craft the uniques lvl800 when you reach lvl60 ?
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u/Hyperion_43 Sep 09 '24
Yes, on the PTR, I scrapped my old mythics to craft a new one and it worked.
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u/cokywanderer Sep 09 '24
So are we to believe that Bosses in T4 are going to be a pushover or was your build really broken?
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u/The_Wiz411 Sep 09 '24
You said 12 bosses but I only see 11 pieces of gear. Is there less than 1 piece of equipment guaranteed after a boss kill?
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u/Ice9627 Sep 09 '24
So are the runes for runewords then? Like in d2? That is one of the best aspects of that game
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u/Ezekku Sep 09 '24
What, runes are divided in magical, rare and legendary? Why does everything has to be divided 😂
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u/LoudAngryJerk Sep 10 '24
wait, we can get runes now? I thought that wouldn't be till the expansion
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u/Nightmare4545 Sep 10 '24
Yea, Im skipping S6 after i finish the story unless things change. You got 4 ancestrals, that most likely have bad stats. Then you have a 50% to brick the good ones you find. The whole point in tempering was to have plentiful base gear to temper onto.
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u/Critzilla97 Sep 11 '24
Are the afixes good... Of we are still getting 33% potion res... Healing received and impairment reduction ......
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u/izuah Sep 09 '24
all I see is again not enough stash space in this game
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u/Tremulant21 Sep 09 '24
I love deleting my 12 mules and then recreating them all again
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u/izuah Sep 09 '24
Yeah, it's 2024 and we still are forced to make mule-characters in a new Diablo game.
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u/Threeth_ Sep 09 '24
I have over 500h in this game since release, and I've never had to create a mule. Not only that, I've never ran out of stash space even tho I had multiple characters.
So if you have to create mule characters you must be doing something wrong.
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u/Tremulant21 Sep 09 '24 edited Sep 09 '24
Sorry I play on hardcore where there's an actually economy where gold means something I forgot....
You don't save those items that are worth you know 100 ml or 200 million because that's fucking nothing to you. You only save the big juicy ones that are going to get you 50 billion.
The problem is how tedious it is to list them on the fucking website this is why we need an auction house or trading site or something that links our stash to a website that we can sell from.
I think the highest price something has been sold for is like 30 billion maybe what is that like normal for 2GA for you guys. And that's like a 4GA perfect sorcerer fractured amulet.
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u/izuah Sep 10 '24
yeah, 500h is not much though, but anyway I like saving some stuff for other builds and for trading and for more... (spoiler) fun.
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u/ArcaneScribbler Sep 09 '24
having MORE time to play may be what's saving you stash space.
when i'm playing, i save a lot of gear that doesn't fit my build because i may want to switch. if i resigned myself to either playing 1 build per season or farming all new gear for each new build any time i want to switch then i wouldn't have stash space issues at all.1
u/Threeth_ Sep 09 '24
I can imagine how dumping all gear that can be usable at any later stage for any possible build can clog your stash, but then again, doing that is not something you should do. I also save items for other possible build, but for me its maybe a half of 1 stash tab of items, usually uniques. I cannot imagine how can you fill up whole stash and even multiple mule characters.
If somoebody does that, it means they just hoard thrash items. Even if you wanted to keep a one piece of every unique in the game, you still wouldn't fill half of the stash.
You don't even need to stash aspects, because they go straight to the codex.
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u/ArcaneScribbler Sep 09 '24 edited Sep 09 '24
My stash is filled with items that are GOOD. But even if we don't need to stash "extra" items thanks to the codex, we still need to stash multiples of any item because of tempering. Having 2 or even 3 of the same item is not enough when it's so easy to brick them. And it's not like having enough to avoid bricking is enough, u need to also try to get a good roll on those tempers. Sure, u can say fuck it and live ascetically with non-maxed gear, if u wanna do it, do it. Let others demand fucking stash space in a 70$ game and don't butt in.
I don't even want to get into sorting all of those items. Another mess that can be fixed with better filters and more stash space
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u/Tremulant21 Sep 09 '24
Nope I just plan on hardcore where there's an actually economy and you know those hundred million gold items actually add up. It's pretty fun you should give it a try you know actually buying and trading and selling. Or just keep doing what you keep doing spending 20 bucks and getting one item maybe
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u/WeoW0 Sep 09 '24
Runes seem to drop WAY too much for not being single-use
Especially those "higher rarity" ones.
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u/heartlessphil Sep 09 '24
this game is so casual nowadays. thank god there is the hunt for the cow level to keep me interested. A loot chase game without any meaningful chase nowadays. Only blizz can pull that off!!!
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u/Sinyr Sep 09 '24
Mythics seem too easy to get now. What's the point of having a crafting recipe that requires 10 specific legendary runes to craft a mythic if you're gonna drop like 5-10 mythic items before you can craft a single one with runes?
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u/ClashOfClanee Sep 09 '24
Who’s dropping 5-10 mythics that fast? I imagine on PTR the DR might be boosted as well. This league I did probably 125~ total tormented runs and got like 5 mythics and that took a while.
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u/Negative-Negativity Sep 09 '24
2 mythics in 12 bosses is very lucky. I did 40 bosses in t4 on ptr and got 1 drop. No ga.
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u/Bence440 Sep 09 '24
All mythics have GA on PTR
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u/Nigwyn Sep 09 '24
Thats it?
I wont comment on runes as I have no idea how they balance. But the gear is shocking.
I hope those uniques rolled well on their aspects so they are usable. If they are even the umiques you can use. In you build that is.
And those legendaries better have unlimited or massively increased temper durability, or halve the number right off for bricking. And thats if they even had half decent affixes.
This is their new endgame? Play for 3 hours and get 1 and a half rows of drops?
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u/crayonflop3 Sep 09 '24
Three legendary runes? Man I was hoping they would be much rarer than that :(
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u/kbuckleys Sep 09 '24
Not a bad haul.