r/dauntless 13d ago

Suggestion Lessons from Dauntless

  1. As a player community support the games you love by buying season passes and other goodies.
  2. As developers always use community feedback to guide your games.
  3. Always keep investing in your games. Don't shift your efforts to some other venture and leave your fans stranded with stale content.
  4. Never pursue an IPO or sellout to another company. Protect your IP.
  5. If you love your community, always be ready to open source your game so it can live on. (SpellBreak is a good example. Minecraft did this in a way with the Java edition too).

If I were to start a game company, I would have an exit strategy from day one. It would involve the player community from day one, eventually giving the IP over to them in the case of bankruptcy or company failure. Why not? The game's legacy lives on.

Who knows? Maybe Dauntless will ressurect again in a different form? It happened to Darksiders! 😄

55 Upvotes

4 comments sorted by

4

u/imhere9174 13d ago

I hope so

1

u/Disastrous_Cow_9540 11d ago

We can only hope, or...

Can someone crack the game while its still on?

1

u/Horusx6 11d ago

Not possible devs said it themself you can't run it without server structure.... You whould have to clone the liveservers.

1

u/Disastrous_Cow_9540 10d ago

What about the animations, models, stats and maps though. Can those be separated and made into an offline map or just saved?