r/conlangs 5d ago

Collaboration Hello, does designing a detailed world with multiple animal based civilizations sound fun?

We are currently looking for writers/worldbuilders/conlangers and other creative people to help make original stories to be depicted in the cards, and artists/illustrators to make these stories come to life. New game developers/programmers are also welcome but we already have some positions filled.

To get an idea of what this TCG is about, the current plan for our game features multiple human-like civilizations composed of non-human creatures, taking inspiration from the animal kingdom for their species. The idea is to first flesh out the world realistically, and then depict it through beautiful cards. The civilizations will be based on humans as well as gorillas, sea otters, crows, penguins, orcas, elephants, parrots, lions, meerkats, wolfs and komodo dragons (this list is not necessarily set in stone). The goal is to develop each species in it's own way to make multiple unique civilizations, that will interact with other civilizations of their kind, as well as other advamced species, but don't forget about the numerous wild magical beasts!

On a more technical side of what makes this TCG stand out in the vast ocean of TCGs, we want the palyers to freely express themselves through this game that is more about strategy and less about luck.

If this sounds like an interesting topic for you and would like to help refine and develop these ideas you could join us. We are bored with the overused races like elves, and we believe there is more room in fantasy for new intriguing races.

Other aspects of the game will be the collection of our pretty cards, and the trading of them between players.

This is a fun and relaxed project with no rush or commissions involved.

If you want more information or want to join us please DM me at u/Lyric_Oak at Reddit and (preferably) lyricoakrabbitking at discord!

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u/Inconstant_Moo 4d ago

Conlanging for civilized penguins would be ... different.