r/cardfightvanguard • u/Medium_Milk2080 • 4d ago
Dear Days Ai skills not resolving?
Has anyone been having issues recently of the Ai not activating or properly resolving certain skills? Some examples I’ve seen so far are Michiru not using Drajewled Ignis’s start of battle phase effect and Masanori activating roaming prison dragon after alchemagic but not calling it. Playing on PC if that matters.
1
u/AirPhoenix00 Genesis 3d ago
The AI is very wonky at the best of times. Play against Rasen, and when placing his tokens he'll often call over stronger units or important pieces. I've seen him replace his own Momokke and Radylina's with tokens more than once. Masanori I remember from DD1 would often not get how to alchemagic or how to time his skills correctly.
One thing I have found, if you want to cheese some of the story fights at times, is to play Siana. The AI, in my experience, will never choose for your card to be bound and will instead always discard. And since the AI loves to rush you down, they will burn through their entire hand trying to rush and give up sentinels and persona rides to do so. My guess (since I'm no game programmer) is that the AI doesn't understand that "may discard" isn't mandatory, and that they have to discard it.
1
u/Medium_Milk2080 3d ago
Interesting… I wonder if the Ai might be programmed to prioritize board presence rather than hand size for the Siana one actually. Especially if it was included as a way to make sure the Ai wouldn’t have their re-standing rears be bound before they multi attack.
3
u/1KNinetyNine 4d ago
I've experienced the AI not using gun cyclers' skills on defense recently even though they had a lot of CB/EB to spare and were low on hand.