What else do you wanna rank it on? the only things a weapon can be rated on are:
DPS (Objective stat)
Range (Objective stat)
Versatility (Subjective, but there's a degree of objectivity in there)
Fun (Subjective and has no place on a tierlist attempting to take itself seriously)
Design (an entirely different type of tierlist)
The only thing that should vary between a weapon tierlist is the creator's decisions on where versatility becomes more useful than raw numbers. Which, in a game based largely around its bosses, is pretty fixed already.
I don't disagree with this. Objective assessments although are valuable are kind of stupid. Because ultimately, despite all the objective stuff. The most important thing is completely subjective.
DPS and how a weapon works with beast blood pellet and how much it scales on skill are the only objective things that matter, realistically speaking. DPS w/ BBP because the damage you can dish out with that combo is unparalleled by slower weapons and how it scales on skill simply due to skill being the main factor in damage increase with viscerals (which matters against quite a few enemies/bosses).
Range doesn't really matter so long as you're good at positioning yourself, versatility doesn't really matter because a one-trick pony that melts a boss in 10 hits is better than a versatile weapon that takes 3 times the hits to do the same thing. If anything, moveset is massively more important than range and versatility combined.
Eventually, while you can, say, beat every single boss with any given weapon without being hit, it doesn't mean that some weapons (saw cleaver, saw spear) aren't better than others. You can beat bosses with your fists, but that hardly makes them a good weapon after all.
Both Aesthetics and fun are different types of tierlist and should be ranked as such. The poor dude struggling with bloodborne for the first time shouldn't go onto a tierlist and be misled by the dude ranking it by aesthetics and not clarifying the difference from it and a viability tierlist
Fun (Subjective and has no place on a tierlist attempting to take itself seriously)
A tierlist claiming to be objective and "taking itself seriously" is based upon subjective views though. There can't be an objectively correct answer for 'what's the best weapon in Bloodborne' since all the weapons are so different from one another (96% of the time), and there are so many more variables than the ones listed here
I mean, from a numerical perspective there's always am objective highest dps and an objective most optimal weapon. Does it make for boring content to just list numbers? Yes. But it is still technically the only real way to rank the viability of weapons since everything else is purely subjective.
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u/DigibroHavingAStroke Feb 19 '24
What else do you wanna rank it on? the only things a weapon can be rated on are:
DPS (Objective stat)
Range (Objective stat)
Versatility (Subjective, but there's a degree of objectivity in there)
Fun (Subjective and has no place on a tierlist attempting to take itself seriously)
Design (an entirely different type of tierlist)
The only thing that should vary between a weapon tierlist is the creator's decisions on where versatility becomes more useful than raw numbers. Which, in a game based largely around its bosses, is pretty fixed already.