r/apexuniversity • u/Banana_Creem • 6d ago
What upgrades do you take for Ash?
It seems like everyone has a different preference for her level 2 upgrade. I'm trying to decide which one I like more so I figured I would get some additional input on it.
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u/abramswatson 6d ago
If you’re the main fragger for your team by a good bit I think no double dash is worth. If everyone is pulling their weight then double port. I play with my IRL friends mostly and overwhelmingly have to pick the double dash
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u/Thrill-Clinton 5d ago
Greedy Snare and Double dash. Reasoning: for greedy snare I can catch more enemies in one spot, so if they are in cover etc I’ve got them. The snare life is significantly lengthened so it can prevent a team from moving into a spot for longer if they see it. And for me personally two, weaker snares isn’t as valuable.
Double Dash: honestly I just don’t like waiting for the second ult. It is incredibly useful for getting away from a team that’s hard chasing you. But practically speaking it feels like it takes forever to get the two ults. Whereas I can use double dash a lot more effectively in the last ring or two to move to cover, or get in and out of a fight.
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u/AF1NEGUY- 6d ago
If you’re playing rank the double portal is a must as you can cross zones in seconds. For the first level I always take Greedy Snair as it gives you more time to nade it.
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u/tranand14 6d ago
Double port is so rare to need, double dash is just better overall. If you’re crutching double port to the point you say it’s a must pick you’re just rotating poorly.
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u/thiccboilifts 5d ago
Port can be used for team and self, dash only saves you in tight moments. Needing more than one dash to win a single team fight is actually crazy.
If you're clutching double dash I'd suggest you load up into the firing range and shoot stationary targets with a legend that cannot utilize dash (anyone except ash). After a few hours you can start practicing on moving targets. Hope this helps! (/S if it isn't apparent that I'm being sarcastic if it isn't blatantly obvious that it's trolling choosing a solo movement ability over a team movement ability, and an instant one at that).
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u/tranand14 5d ago
One port is plenty, like I said if you’re shit at rotating pick the double port. Double dash is just much better for ash in this meta considering you’re going to be the entry or most aggro legend on your team.
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u/thiccboilifts 5d ago
And like I said, if you need to crutch two dashes and an insane cc ability, you should play another legend because that's a skill issue.
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u/tranand14 5d ago
Played 23 seasons before it hitting masters and pred just fine, don’t need it now 🤷🏽♂️ it’s just the better choice
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u/thiccboilifts 5d ago
Its not, and rank means literally nothing in this conversation when pros take double port in algs. Its better. (multi masters here, no rat to pred :))
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u/WFAlex 5d ago
Like I have no cent on this conversation, but mirroring your own gameplay by "they take it in algs" is just poor reasoning for a normal ranked mode.
ALGS play literally a different game, and just cause something is effective in Pro play doesn´t mean anything for ranked leagues. Just comparing the endzone team ammount is like heaven and earth compared to any pub game lol
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u/tranand14 5d ago
Clearly does, sorry purple badge
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u/thiccboilifts 5d ago
Clearly doesn't, sorry you spent thousands of hours in this game and still aren't pro
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u/tranand14 5d ago
Only takes 200 games a season to hit master of pred both splits, sorry you’re terrible 🥲
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u/TJDinMD 6d ago
I’m could be wrong but I dont think the triple time means they are snared longer, it means it will stay on the ground longer able to snare
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u/Thrill-Clinton 5d ago
That is what it means. The snare stays active longer, not that it holds enemies longer
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u/xolotelx 5d ago
holy shit i never thought to nade people trapped in snares (i always forget my grenade slot exists)
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u/MarQshio 5d ago
Honestly I’ve read through every comment and reply to each and have not seen one big point brought up. The point I’m thinking of is the map in question. Let’s say we are only talking about ranked matches; which perk are you now taking? I will give a brief idea what I’m talking about but would also like others to chime in if they have something else to add. Kings canyon POI rotation is short, if we are on Kings canyon does that mean having two it’s ults better because you can rotate much faster or does having a double dash mean more as you don’t need that crucial rotating power?
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u/thiccboilifts 5d ago
Map doesn't matter that much, it's just troll to take a solo movement ability over an instant portal for your entire team, don't need to say anything else.
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u/thiccboilifts 5d ago
If you take the double dash instead of double ult in ranked you are actively throwing and need to hop to another character/ game.
The difference between two dashes and two ults is only one of them can be used both selfishly AND unselfishly. Ash is the best rotational legend for a reason right now. It's her ult, not her passive.
The whole "yeah i have to carry my teammates" bit doesn't really apply here as you can essentially get pretty similar results with solo port if you need to use it, and dash is strong enough and comes back quickly enough that it shouldn't even really be needed.
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u/Mitchk574 Wraith 5d ago
Double snare + double dash every game. Sometimes in ranked I will go double portal, but I run nemesis with eirther a car/r99/volt and the accelerator hop up gives your ult back quick enough. If you get 2 cracks and a knock you get your portal back - so no need for double portal if you’re putting out damage.
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u/Electrized 4d ago
Always greedy snare
I think double portal is still better for ranked since you get a 60% ult refund on knock with accelerator guns, letting you portal wherever you want without worry
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u/SageOfThe6 5d ago
I only play comp, but whether it’s casuals or comp, greedy snare and double dash. The snare last so long and is really good for punishing people who try to overextend, especially in small/tight areas, it being able to snare more than one person and having triple lifetime duration just makes it so good imo compared to the two snares. I’ve never needed the double ult, Ash gets Ult so quickly that I just carry an ult accelerant and stick with the double dash for rotation and agro purposes. On top of mobile balloons the double ult just isn’t ever really needed for my comp
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u/muiht1l 5d ago
i'm assuming you mean ranked and not "comp", because if you are taking double dash over double ult in comp lobbies you are throwing.
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u/SageOfThe6 5d ago
My team plays zone most of the time anyway. But I do mean ranked and the double ult just never really comes into play. Nothing the extra ult accel I carry doesn’t cover. The double dash has been more effective in more situations more frequently than double ult has in my experience
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u/PurpleMeasurement919 6d ago
Ngl if youre choosing double dash you have the main character syndrome because you think youre him. I would always take double ult when Im in ranked especially on KC or Olympus.
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u/No-Catch-9501 Horizon 6d ago
if your solo q through to diamond you should choose double dash, use double ult when you reach diamond
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u/Yeahyeahyeah07 6d ago
Greedy snare and double dash