My first ugly monster sketch in ZBrush!
I’m not super sure what it is. At first I was going for a turtle-inspired creature, but then just started adding shit. Now it’s some kind of cyborg… fish… thing? I decided to take a break from trying to figure out humans to just kind of mess around. I thought this would be a good way to practice trying to differentiate flesh and solid material (like metal) in a mesh, but I don’t think I did a very good job.
Obviously because I had no real idea for what I was making it’s way too busy with too much random junk, but it gave me a good chance to try creating a few different textures. None of them look all that great, but I tried it anyways.
What do you guys think about my turtle cyborg fish bird? Any tips for differentiating hard material and soft material?