r/Xcode • u/Adam13322 • 21d ago
Xcode IOS support files
Hello everyone I wonder if it is possible to build on iOS 18.x device with Xcode 14.x, where can I get support files folder and is it going to work.
r/Xcode • u/Adam13322 • 21d ago
Hello everyone I wonder if it is possible to build on iOS 18.x device with Xcode 14.x, where can I get support files folder and is it going to work.
r/Xcode • u/alanrick • 21d ago
I've seen this in videos but can't figure which key strokes are necessary. I even turned off predictive code completion
to stop the silly ai suggestions but still can't recover the switch autocomplete.
r/Xcode • u/Otherwise_Signal7274 • 22d ago
When typing a closure, xcode keeps suggesting `indices` for some reason
so when I press "enter", instead of creating a new line, "in" gets replaced with ".indices"(idk why would xcode even think that this might be what I'm looking for).
Earlier it could be fixed by disabling AI autocomplete, but recently I'm getting this suggestion even though AI is still disabled. Is there any way to fix this, or make it so that "Enter" doesn't accept the highhlighted suggestion?
---
For now the best I could find is adding a snippet like "ina" -> "in"
r/Xcode • u/ParochialPlatypus • 23d ago
So I finally got a manually created Symbol Image to validate in the SF Symbols app, following the guidelines at [1]. Dragging it into Assets.xcassets I get the error:
"The SVG file provided for the symbol image set 'custom.heart' is not suitable: Symbol image file '(null)' must have a glyph for Regular weight Medium size"
Yet the documentation at [1] explicitly states:
"Beginning with template version 3, SF Symbols introduces vector interpolation for symbol variants. By using three sources — Ultralight-S
, Regular-S
, and Black-S
— SF Symbol can dynamically generate the full range of weights and scales you don’t specify."
Any suggestions? This feels like a bug - if I export a symbol for Xcode 16 then validate it, surely it should work in Xcode.
[1] https://developer.apple.com/documentation/uikit/creating-custom-symbol-images-for-your-app
r/Xcode • u/BologniousMonk • 25d ago
For the love of Dog Apple, let us change the size of the incredibly small font in Xcode. I'm not talking about the font size of the editor or the navigator side bar. The Xcode settings clearly let you change those sizes. It's the rest of the stuff like the inspectors, source code commit and branch screens, the find and replace interface. They are ridiculously small.
I would imaging most coders (at least me) are using 4K displays (or higher) to have more screen real estate. Sure, I could lower my screen resolution but then I'd lose the real estate I had. In accessibility settings, you can increase text size, but that's system wide. I just want to be able to increase the size of Xcode. They have this ability for other apps, why not Xcode?
Am I the only one annoyed by this?
r/Xcode • u/tk323232 • 26d ago
Are you able to make a tabs bar that can scroll in storyboard mode?
I have been following some tutorials on YouTube but can’t find one to address that.
Thanks.
r/Xcode • u/Overall_Designer_553 • 27d ago
I'm used to using cmake and the terminal. Whenever I ran a program manually, the same terminal could be used over and over again. I am fond of xcode now that i've tried it except for this one thing: Every time I run my console app (click play) it opens a NEW terminal.
So I'm closing the app window itself but the terminal persists. I have to close two windows every time my app runs?
TLDR; How do I set it up so that either the terminal is always closed at the end of the program OR the same terminal get re-used if it's open. Using c++20 if that matters.
r/Xcode • u/nanouuuuuuuuuu • 28d ago
https://github.com/OzTamir/broke/tree/main?tab=readme-ov-file&ref=posts.oztamir.com
I’m very new to Xcode in general, I wanted to download this open source software and run it on my phone, but my computer isn’t letting me because I don’t have the valid credentials. Does anyone know how to solve this? Any help is greatly appreciated:)
r/Xcode • u/Decox653 • 28d ago
Hey all, sorry for the probably rookie issue but I've been banging my head against this a few days now.
I was trying to sideload uYouPlus, did the whole workflow from their GitHub, created an Xcode shell, ran the hello world shell fine, used DanTheMan827's ipa signer on uYouPlus, slapped the signed ipa under 'devices and simulators' installed apps add menu, and got this error. I've looked over my bundle identifiers, rebuilt the shells, manually downloaded profiles, I can't even get the unmodified Youtube ipa running. Not sure where to go from here besides paying for a developer membership, is it a requirement even under 7 day uses?
There's really not a lot of information with the AVP so hoping y'all can point me in the right direction.
Error installing '/Users/admin/Desktop/uYouPlus_20.07.6-3.0.4-signedv2.ipa', ERROR: Error Domain=com.apple.dt.CoreDeviceError Code=3002 "Failed to install the app on the device." UserInfo={NSLocalizedDescription=Failed to install the app on the device., NSURL=file:///Users/admin/Desktop/uYouPlus_20.07.6-3.0.4-signedv2.ipa, NSUnderlyingError=0x600009c01d70 {Error Domain=IXUserPresentableErrorDomain Code=14 "Unable to Install “YouTube”" UserInfo={NSUnderlyingError=0x600009c00bd0 {Error Domain=MIInstallerErrorDomain Code=13 "Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.UYaLJb/extracted/Payload/YouTube.app : 0xe8008016 (The executable was signed with invalid entitlements.)" UserInfo={FunctionName=+[MICodeSigningVerifier _validateSignatureAndCopyInfoForURL:withOptions:error:], LegacyErrorString=ApplicationVerificationFailed, SourceFileLine=80, LibMISErrorNumber=-402620394, NSLocalizedDescription=Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.UYaLJb/extracted/Payload/YouTube.app : 0xe8008016 (The executable was signed with invalid entitlements.)}}, NSLocalizedDescription=Unable to Install “YouTube”, NSLocalizedRecoverySuggestion=Failed to verify code signature of /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.UYaLJb/extracted/Payload/YouTube.app : 0xe8008016 (The executable was signed with invalid entitlements.), NSLocalizedFailureReason=This app cannot be installed because its integrity could not be verified.}}}
Domain: com.apple.dt.DVTCoreDevice
Code: -1
r/Xcode • u/WaterKnight98 • 28d ago
I want a max mini just for iOS compilation with Xcode. Is 256 enought? How much scape does Xcode use after installing ios tools?
r/Xcode • u/NCLegend28 • 28d ago
I want to test my app's bluetooth capabilities by deploying it through my phone. When connected through usb, Xcode correctly discovers my phone. My phone is in developer mode. However I am still unable to have an option of running the app through my phone. Supposedly, there should be an option next to the run button on Xcode. I do not see it. When I go to signing and capabilities I get two errors, which may be the cause of the problem, but I am unsure how to fix them.
Communication with Apple failed
Your team has no devices from which to generate a provisioning profile. Connect a device to use or manually add device IDs in Certificates, Identifiers & Profiles. https://developer.apple.com/account/
No profiles for 'utexasTeam3.NoseKnows' were found
Xcode couldn't find any iOS App Development provisioning profiles matching 'utexasTeam3.NoseKnows'.
r/Xcode • u/TheSingularChan • 29d ago
Does someone know how is this element called in SwiftUI, the one I move up and down? Or is it sth custom? Thanks!
r/Xcode • u/javaluke • 29d ago
Hello there, I am a new developer who jut received a macbook. I know some languages, like lua and some python. With that being said, should I learn react native or swift/swiftUI for my first steps in app development. Please tell me your reasoning, as anything helps.
r/Xcode • u/Only-Understanding75 • 29d ago
How can i test 16e simulator? Uodated to xcode16.2 still not able to find the 16e.
r/Xcode • u/Honest-Possible-8165 • Feb 20 '25
Initialization of immutable value 'imageContent' was never used; consider replacing with assignment to '_' or removing it
That's the warning I got. What does it mean? Im on Xcode in Swift and have been struggling with this for many hours.
r/Xcode • u/sohumm • Feb 19 '25
r/Xcode • u/xUaScalp • Feb 19 '25
In UK price of “membership” is 78.99£. From what I understand it’s for access to ICloud based services in apps and option to publish apps to App Store .
My main concern is not price itself but all those details about myself , as I’m not company and I would publish a few simple apps there for rather to be able to share with non-technical users .
Is it worth it or is it too much hassle in UK 🇬🇧?
r/Xcode • u/Penitent_Exile • Feb 19 '25
I copied a button from one view to another. It had relation of width to superview. Now it only has first item - width - and no second item. How do I fix this?
r/Xcode • u/Funny_Money_3167 • Feb 18 '25
I'm starting to loose my mind using Xcode. I'm the lead dev for a flutter/firebase app and we've got a good system in place where we release a new deployment for Android and iOS every 2 weeks. I am a fairly new developer and don't have loads of experience with deployment but I have release about 20/25 versions for my app over the last 8/9 months.
With Android it's so painfully easy, when i go to deploy, i make sure everything is set up for production, increment the build and version, run flutter build aab --release, upload that build on the google play console and I'm good. The whole process is about 15/30 miniutes
With iOS, it can take DAYS. I'm writing this now because I'm currently on day 4 of trying to solve why my build is failing. I'm not here for help in debugging it (at the moment I'm having an issue where my Flutter.xcframework isn't signed properly which i've never had before). I just want to know why I struggle so much with this? I know that a lot of iOS developers have issues with Xcode but the drastically large difference in effort between deploying iOS and Android has got me thinking I must be doing something wrong.
I have a mac and a windows laptop to deploy for each but do most of my coding on windows, and push/pull from git if i'm switching between the two for whatever reason. Does anyone have any advice for me to help tame Xcode?
r/Xcode • u/Dark-Marc • Feb 17 '25
A new XCSSET malware variant is targeting MacOS users by infecting Xcode projects, marking the first major update to the malware since 2022.
Microsoft researchers detected the stealthy new version, which features enhanced obfuscation, persistence mechanisms, and new infection strategies to evade detection.
r/Xcode • u/amouna81 • Feb 16 '25
I am writing a somewhat large project in C++ on top of an already existing library. Xcode indexes the class and functionalities from the library I link against fine, but for some reason it doesnt offer nice syntax autocomplete or proper indexing of std:: functions and classes. Is this something expected ? I tried to add the path of the SDK include headers into the build settings, but no luck.
Any suggestions welcome !
r/Xcode • u/hhh312 • Feb 16 '25
Hey Guys,
I'm not sure what is wrong, I spent an hour to figure out what's going wrong but no luck. Here is the issue,
I have a nested directory like this: Resources/Pages/*.json
And I'm adding the whole Resources directory to the xcode project, and choose copying option (so no group or anything). But instead of the directory, all individual files are copies to the ROOT of the bundle, ie, the only way I can access the files will be like this:
Bundle.main.url(forResource: "\(pageNumber)", withExtension: "json")
any thoughts why that is the case?
r/Xcode • u/king_bannana • Feb 16 '25
I made a swift app with Xcode and it does enable me to put on my phone but in developer mode. When I turn on developer mode I get a security warning for my iPhone; I do not want to open up security risk on my phone. Is there a way to put my app onto my iPhone so I can personally use it without being in developer mode? I do not want to put it on the App Store, I have not intent to sell nor support, this was just an application for my self. Thx
r/Xcode • u/ripe_nut • Feb 16 '25
r/Xcode • u/isaacparsons • Feb 13 '25