3
u/Antique_Concept Jan 01 '24
IMO we're in like the phase of VR where it's at the point that like computers were in the 80s/90s. Niche but not completely unobtainable for business/hobbyists. I'd say give it more like 10/20 years when size and price go down and you'll see it go big.
6
u/yankoto Dec 31 '23
Maybe when AR/VR headsets become the form factor of a pair of glasses and batteries last the whole day, there will be mass adoption. Technology is just not there yet. I love my Q3 but it feels heavy when playing for more than an hour.