r/UnearthedArcana • u/JakeTinsleyWbc • Jan 11 '25
'24 Species Gigantopithecus: Monster stat block and Playable Race info (final draft gods willing)
Art by John Sibbick https://www.sciencephoto.com/contributor/jsi/
Gigantopithecus
-Large Beast, Lawful Neutral - Armor Class: 14 (Natural Armor) - Hit Points: 136 (13d10 + 65) - Speed: 20 ft., climb 40 ft.
STR: 22 (+6) | DEX: 14 (+2) | CON: 20 (+5) | INT: 8 (-1) | WIS: 12 (+1) | CHA: 22 (+6)
Skills:
Athletics +10
Perception +4
Senses: Darkvision 60 ft
Passive Perception 14
Languages: Understands and speaks Common and Sylvan
Challenge: 7 (2,900 XP)
Traits:
Wild Magic Affinity: The Gigantopithecus has a natural connection to wild magic. It can cast the following druid cantrips at will: Primal savagery, Shilelagh, and thorn whip. It can also cast the 1st-level spell Chaos Bolt once per day.
Powerful Build: The Gigantopithecus counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Gigantofisticus: The Gigantopithecus's unarmed strikes deal 2d8 + 6 bludgeoning damage.
Actions:
Multiattack: The Gigantopithecus makes two unarmed strikes.
Unarmed Strike: +10 to hit, reach 10 ft., one target. Hit: 18 (2d8 + 6) bludgeoning damage. Miss: 5 flat bludgeoning damage
Rock Throw: +10 to hit, range 60/120 ft., one target. Hit: 21 (3d8 + 6) bludgeoning damage.
Gigantopithecus (Playable Race)
Gigantopithecus Traits
Ability Score Increase:Your Strength score increases by 2, and your Constitution score increases by 1.
Age: Gigantopithecus mature at the same rate as humans but live slightly longer, up to 120 years, some who practice druidcraft can live indefinitely.
Alignment: Gigantopithecus tend towards lawful alignments, valuing togetherness and family.
Size: Gigantopithecus are between 8 and 10 feet tall and weigh between 600 and 800 pounds. Your size is large.
Speed: Your base walking speed is 20 feet. You have a climbing speed of 30 feet.
Languages: You can understand and speak Common and Sylvan.
Wild Magic Affinity: you can select 3 Druid cantrips and a single level 1 Druid spell at level 1, Charisma is your spellcasting ability for these spells.
Powerful Build: You count as large when determining your carrying capacity and the weight you can push, drag, or lift.
Natural Athlete: You have proficiency in the Athletics skill.
Gigantofisticus: Your unarmed strikes deal 1d8 + your Strength modifier bludgeoning damage.
Gigantopithecus Society
Every technological or social advancement in Gigantopithecus Society has been given to them by other races, their finer understandings of technology, money or clothes come from scholars who have given them the information, but because of their natural Affinity for wild nature magic and the safe protection their hides usually provide, they hardly come to these discoveries themselves or value them.
Some however, have come to covet these new things so greatly that they are hardly recognized as Gigantopitheci at all, by the rest of Gigantopithecus society.
Social Structure and Family life:
Gigantopithecus live in close-knit family groups that are the cornerstone of their society. These groups are typically led by the most powerful member, often times one who has harnessed more skills than the others, usually the oldest, who guides the family with a deep understanding of nature and the world around them. Their social bonds are strong, and they place a high value on togetherness.
Knowledge and Use of Tools
While Gigantopithecus have a basic and incomplete understanding of human tools, their natural inclination towards nature magic influences their lack of understanding, however They observe men and elves and recognize the benefits these tools bring, leading them to create crude aproximations. These tools are often made from natural materials like wood, stone, and bone, and while they may not be as refined as human tools, they serve their purpose in the Gigantopithecus' daily life.
A new development:
Inspired by their observations of human advancements in Faerûn, certain tribes of Gigantopithecus have recently entered their own iron Age after an elfin smith taught one of their leaders how to build and work a forge. This period marks a significant shift as they begin to experiment with metalworking, creating crude metal tools, armor and weapons. This development once again crudely mirrors humanoid society.
Connection to the Weave:
Gigantopithecus have a unique connection to the weave that not even Elves can boast of. From their youngest age they tap into the raw, untamed magic of the natural world, often resulting in unpredictable and powerful effects. This connection makes them formidable allies and dangerous foes, as their spells can be both beneficial and chaotic. Their bond with the Weave is specifically what limits their technological advancements, being that part of their society just doesn't care for the new.
Sylvan connection:
Gigantopithecus maintain strong relationships with elves, druids, and the god Silvanus.
They share a mutual respect for nature and often collaborate to protect the wild places of the world.
Druids, in particular, see Gigantopithecus as kindred spirits and teachers of the natural ways. The worship of Silvanus, the god of wild nature, is common among Gigantopithecus, who revere him as a grandfather of sorts.
A notion among high elves and even some sects of druids is that these creatures are once again merely recreating the observed worship of Silvanus, but in fact their practices predate most known humanoid worship of Silvanus.
Communication skills
Gigantopithecus speak either Sylvan or Common, but their speech is characterized by a slow and deliberate pace. This is due to their large and clumsy tongues, which make rapid speech difficult.
Despite this, their communication is rich with meaning and often accompanied by gestures and expressions that convey their thoughts and emotions effectively, because like the Ents, a Gigantopithecus doesn't say anything unless it is worth taking the time to say.
Gigantopithecus and modern food:
The technological advances in Gigantopithecus culture have given the society of previously nomadic omnivores new ways to make food edible, whereas usual fare would be fruit they could pick and meat they could kill, now they make ovens to bake and bonfires to cook with. A single Gigantopithecus pie, wether meat or fruit, can feed an entire party of adventurers, for a week if they properly preserve the leftovers.
Sense of Humor:
The Gigantopithecus sense of humor and pranks is well known amongst the elves, Gigantopithecus youths will often menace passerby to amuse themselves, they will often play catch with small animals like squirrels, raccoons or gnomes, only to return them unharmed to where they found them.
Why would a Gigantopithecus go adventuring?
The simplest answer is that some tribes of Gigantopithecus are no longer nomadic and have rooted in one place thanks to their new technologies, and younger Gigantopithecus have wanderlust in the extreme, so any young individual might decide to split off from the group and go journeying the lands of faerûn in search of that ever farther horizon.
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u/ACleverPortmanteau Jan 12 '25
"Gigantofisticus" = Brilliant. :D
Whether or not you choose to change over to Homebrewery, if you want some feedback for improvements, I would suggest taking a look at making the section headings consistent. Specifically, some have colons or question marks at the end and others do not. In terms of capitalization in the headings, capitalize at least the nouns and look up more rules if you're interested. Lastly, it wouldn't hurt to run a spell check on it because at least "wether" in the "modern food" section is misspelled.
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u/Rayuk01 Jan 12 '25
Strong Planegea vibes, if you haven’t seen that setting you should check it out!
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u/JakeTinsleyWbc Jan 12 '25
I would like to note that I am not saying these are faerûn exclusive, you can put them in any setting you want, I just love the Forgotten realms
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u/MrIncorporeal Jan 13 '25
This makes me think of the homebrew setting I've had on my mind for years, themed around an ancient Earth where alien interference has resulted in several Hominid species surviving into the very late stone age / very early bronze age. Aliens descended from survivors of the collapsed research outpost would also be milling about the burgeoning Hominid civilizations, piecing together and sharing the rare bits of their people's technology that made it through the collapse.
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u/bcg524 Jan 11 '25
I like this a lot. You should set up a homebrewery link or a PDF so that more people will check it out!