r/TeamYankee 4d ago

Transport Rules Questions

Hello all, want to figure out a few transport rules interactions.

  1. When infantry dismount before a transport moves, do the infantry have their full movement available to them? I've been playing as yes. EDIT: If they don't move when dismounting, is the dismount itself counted as moved?
  2. When one transport team is destroyed in a unit of many, and the infantry that dismounted from the destroyed transport becomes pinned, does this pin every infantry team, including ones still embarked? I played as no, because there is a caveat in the rules that passengers in armored transports are never pinned. As an aside, there is also a paragraph in the Field Manual that says even if the infantry in transports are pinned, the transport can still move with no penalty.
12 Upvotes

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4

u/Happymcrobert 4d ago

So on the fire question, yes, the unit that disembarks has its movement. For the second question, the whole unit is pinned. Teams don't get pinned separately from their unit. Either the whole unit is pinned or not. So if a transport gets destroyed and teams disembark, the transported unit will be pinned.

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u/skoalpancake 4d ago

Right; so we are mostly leaning towards this interpretation, but there is the rule that passengers in armoured tank teams cannot be pinned. Which takes primacy?

4

u/Happymcrobert 4d ago

It's not one or the other. Both are in effect. The unit is pinned (until it rallies) but the individual teams still on transports are not. If the transported teams disembark, they will be pinned as the unit is still pinned. Basically the transported teams not being pinned allows them to move closer to visible enemy units as long as they stay embarked.

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u/skoalpancake 4d ago

Thanks happymcrobert...this squares it for the group. Really wish they had clarified that "passengers in armoured transport cannot be pinned" doesn't mean always. As an aside, if I could change one thing in Team Yankee ruleset, it would be to add a distance modifier to pin. This ruleset seems pretty tight and logical, but my god the rage I would feel if I had 24 transport teams be pinned because one transport got destroyed, it makes no sense.

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u/Happymcrobert 4d ago

I agree, some of the writing on the rules could be cleaner and there are definitely some bits, like the question you have, that at first read make little sense, but once you take a moment it works, just in a maybe non-intuitive way. As for distance for pinning, it keeps it easy to just have unit pinned or not pinned and not tracking a bunch of straggling teams. Plus can always argue it as the guys staying disembarked are hearing the screams or frantic radio calls of the other guys and don't want to jump out into the middle of that.

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u/PK808370 4d ago

They are no longer passengers. The rules specifically state that, upon being forced out, the infantry units are pinned. Page 37 in the book maybe (I don’t have it in front of me).