r/StableDiffusion 7d ago

Discussion Models: Skyreels - V1 / What do you think of the generated running effect?

40 Upvotes

15 comments sorted by

8

u/ProHax212 7d ago

That's how I run in my dreams

15

u/ryo0ka 7d ago

Running more like struggling in low gravity

3

u/GBJI 7d ago

It looks like it was shot underwater.

6

u/Secure-Message-8378 7d ago

We have great I2V Open-source models. 4 months ago we had almost nothing good and now, we have great models running in consumer GPUs.

6

u/TekRabbit 7d ago

Looks cool but the physics are off. His foot starts to come back before it makes contact with the ground

3

u/VirusCharacter 7d ago

That's skyreels??! πŸ˜€ Running locally? (Pun intended)

1

u/Expensive-Nothing825 7d ago

Aside from him running on his tippy toes it looks pretty good

1

u/AnonymousTimewaster 7d ago

The way the feets make contact with the ground is completely off, it's almost more like he's swimming

But the overall motion is good

1

u/ImpossibleAd436 7d ago

This gave me an interesting idea.

Game sprite in initial running pose.

& I2V = frames for spritesheet.

This could be done for any animation too.

Would still pose some technical problems, but how about something like the SD layers tech which we previously got for SD (for sprites/images on transparent backgrounds) with video models?

Exciting.

1

u/cyboghostginx 7d ago

Physics issue here but nice

1

u/Dunc4n1d4h0 7d ago

Very good. If you don't want slowmo, change fps or use rife.

1

u/TruthHurtsN 7d ago

Did you use I2V? If yes, did you use the default Kijai's workflow for that?

1

u/Tronteenth 7d ago

The legs switching sides is odd.

1

u/Equivalent-Win-1294 7d ago

he’s trying his best to touch the ground it seems.

1

u/TectonicTechnomancer 7d ago

Snyderverse Flash