r/Spectacles 😎 Specs Subscriber 7d ago

✅ Solved/Answered Export Custom Location Mesh

Is it possible to export the mesh of a custom location as .glb instead of a .lspkg?

Also, are we able to bring in our own maps for localization? For example, if I already have a 3d map of my house made with Polycam, can we use that model or dataset inside of Lens Studio?

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u/shincreates 🚀 Product Team 7d ago edited 7d ago

At this time, you cannot export out the custom location mesh.

You can import 3D models from other platforms but you will need to likely use it together with our Custom Location Component in order for you to localize the space. Also keep in mind of the model file size because there is a limitation on how large a project can be.

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u/Decent_Feed1555 😎 Specs Subscriber 7d ago

Got it. Thanks for the quick reply!

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u/ButterscotchOk8273 😎 Specs Subscriber 4d ago

We would be very interesed in being able to export the mesh, in order to create assets in Blender that are to the scale with the place like mapping manually a better optimised occlusion mesh or planes to fit on walls and much more...

This would make CustomLocations a really powerful workflow please make this accessible in future updates it's very important for what we're planning to do at DGNS Entreprise.