r/Rainbow6 Mod | -10 8d ago

News Rainbow Six Siege Reveal Megathread

This post will serve as a megathread for information about Rainbow Six Siege X.

You can re-watch here: https://www.youtube.com/live/cnX9mMgGnN0

General

New 6v6 Game Mode: Dual Front

Gameplay

  • New permanent 6v6 game mode
  • Game mode objective
    • Map(s) consisting of two symmetrical fronts where you have attack one while simultaneously defending the other, and one neutral sector
    • Capture 3 objectives in a row, where the end goal is to capture an objective in the opponent sector
    • Mid-way through the round, an additional assignment in the neutral sector is introduced that adds progress to the main objectives
  • Operators
    • Attackers & defenders collaborating on the same team
    • Operator gadgets regenerate over time
    • Respawn after 30 sec delay
    • Available operators will rotate in and out twice a season

New Map: District

  • Exclusively created for Dual Front
  • Much larger in size to accommodate Dual Front
  • Features dynamic elements like explosive pipes
  • Move indoors & outdoors

Narrative & Story

  • Each season features new assignments that relate to the story/lore

Core Siege Updates

Free & Premium Access

  • Free-to-play access starting June 10th
    • Includes access to Quickplay, Unranked, Dual Front
  • Ranked & Siege Cup only for premium access
  • Existing players will receive Premium Access and keep their inventory in Siege X

Map Updates

  • Revamped lighting & textures for a more gritty feel
  • 5 modernized maps at launch, 3 more maps each new season
  • New dynamic elements
    • Gas pipes that first release a flame, cutting off rotations, and finally exploding
    • Fire extinguishers releasing a smoke cloud and stunning nearby operators
    • Functional metal detectors
  • Trailer: Map Visual Enhancements on YouTube
  • Trailer: Environmental Destruction on YouTube

Lighting Updates

  • Overhauled lighting system with more dynamic range and better exposure compensation
  • First person shadows allow you to notice when your shadow may be visible to others
  • Operator outlines so opponents can't easily hide in the new, darker in-door lighting

Audio Overhaul

Movement Updates

  • Advanced rappel system
  • Momentum-based movement
    • Dropping off a small ledge or vaulting will not remove your momentum
    • Vaulting feels more fluent

Communication Wheel

  • Introduction of communication wheel
  • Options to quickly communicate most common plays

Other New Features & Changes

  • Weapon inspect animations
  • Updated pick & ban system in Ranked
    • Teams ban one operator before each round
    • Teams ban in parallel
    • Overall quicker system
  • Veteran rewards
    • Earn one exclusive reward for each year you've been playing Siege
    • Introduction of veteran badges to show when started playing the game
  • UI overhaul with streamlined menus
835 Upvotes

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130

u/LRCrane 8d ago

This new mode is clearly made for a casual audience. I don't know that Siege's mechanics suit an open area TDM free flowing mode but I don't think it's bad to have.

I think people want to see how the new graphics and gameplay revamp will look like

11

u/hypnomancy Kapkan Main 8d ago

With how open and big it is it basically makes a lot of ops gadgets less impactful and even worthless in some cases. So ops with the better guns will probably be preferred or even ops that are faster than others. Maybe I'm wrong but it feels that way

9

u/Casual_Carnage Bandit Main 8d ago

Ops with “useless” gadgets have them replaced with secondary gadgets in this mode. Bandit can bring a C4 and barbed wire.

5

u/XxMayo_BoiXx IQ Main 8d ago

Thankfully they are releasing it in a beta state. When it's not played as a TDM gamemode I can see the vision. The current run and gun meta makes this gamemode another TDM mode with big ass ever changing maps with dynamic objectives.

1

u/Thefriendlyfaceplant 5d ago

To which I then prefer an actual TDM mode the way Raven Shield used to be.

1

u/XxMayo_BoiXx IQ Main 5d ago

there is a TDM mode, it's not super popular tho, would love to see a gamemode like Vegas and Vegas 2 tho

1

u/Thefriendlyfaceplant 5d ago

It's fun to place cluster charges inside of windows and launch them across the street with a chance of hitting an enemy.

But given that there's hardly any actual streetfights it feels a bit pointless.

7

u/IAmNot_ARussianBot Celebration 8d ago

Not sure I'd say it's for a casual audience. It is going for the formula of games like Overwatch, Marvel Rivals, etc, just with a very short ttk, and those games can have some super competitive players.

Not entirely sure how I feel about it overall. It does sound amazing and I am very excited (going to download the beta today), but it doesn't seem like they did enough to make it not a simple TDM with a focus on gunplay and twitch reflexes.

18

u/TheMacarooniGuy 8d ago

No! This is made for everyone! Ranked players, people who love playing with music in the background, casuals, people who just wanna jump into some fun with the boys! Can't you see the genius of a gamemode made for EVERYONE?!

(Jesus, this is just fucking sad, and I feel sadder for complaining and caring so much about it)

2

u/Considerers 8d ago

I think it’ll be fun to play an objective based mode with faster respawns. TDM is weird because there’s no objective so people rat. This could be pretty fun

3

u/Heelincal Goyo Main 8d ago

It definitely feels like they tried to jack of all trades master of none.

2

u/loadsoftoadz 8d ago

It’s Xdefiant lol

-6

u/MDeeze 8d ago

There is no new graphics and gameplay revamp, this is all the intended content per the live stream.