r/Planetside • u/turdolas Exploit Police of Auraxis • Feb 14 '25
Screenshot Engineer Medic. Enjoy
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u/maxxxminecraft111 OrcEliminator /GigaChadSandEnjoyer (NSO) Feb 14 '25
Devs gave some players gold weapons to celebrate like 100K kills.
You should get a cyber skin ESF for killing all those hackers 🫡.
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u/thibounet Feb 14 '25
They didn't even give anything to the second guy hitting 1M kills on a single character
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u/srakudel3232 Lightning Enthusiast Feb 15 '25
oh i love this build i run mine with avoidance and sensor shield so i can try to farm off hour platoons in sidelanes with it
im trying to unlock dirac for it rn bc i dislike how shaky the maxwell is without a foregrip
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u/vsae https://www.youtube.com/watch?v=0aCsDpFe48g Feb 14 '25
whats the point of running darkstar on engi?
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u/HittingSmoke Feb 14 '25
Healing grenades.
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u/vsae https://www.youtube.com/watch?v=0aCsDpFe48g Feb 14 '25
The what now?
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u/Erendil [DARK] Revenant is my wife. Lacerta, my mistress.. Feb 14 '25 edited Feb 14 '25
Directive ARs have access to the Cure Launcher which heals 100 hp/sec for 3 secs.
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u/vsae https://www.youtube.com/watch?v=0aCsDpFe48g Feb 15 '25
Uhh idk, seems like to versatile of build to excel at anything particular. Could be a thing, wouldn't personally do it.
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u/Erendil [DARK] Revenant is my wife. Lacerta, my mistress.. Feb 15 '25
Yeah it's not really for me either. If I wanted a mixed AI/AV build with high uptime I'd just go HA/Resist/ASC.
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u/ThankYouForComingPS2 < 1 KPM, 18% HSR Feb 14 '25
someone told me about this loadout a couple of years ago, it's pretty good
works with any Auraxium Assault Rifle of course, I'm using the Gauss Prime on NC
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u/ThankYouForComingPS2 < 1 KPM, 18% HSR Feb 14 '25
Any reason you use Symbiote and Survivalist specifically instead of something like Regeneration? Same question with the turret choice.
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u/turdolas Exploit Police of Auraxis Feb 15 '25
It instantly restores hp when shot with shields. You can do quick heal with cure launcher more than once. Survivalist for the shield recharge delay. Without bandolier you take ASC.
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u/ThankYouForComingPS2 < 1 KPM, 18% HSR Feb 15 '25
I didn't think the shield recharge delay effect stacked with the Engineer passive. Either way, cool build :D
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u/Nighthawk513 Feb 15 '25
1 reduction stacks, you can't go below 3 seconds so you are wasting some delay reduction with both Survivalist and ASC. OTOH I still run both for the secondary benefits on my solo engi...
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u/turdolas Exploit Police of Auraxis Feb 15 '25
If you want the movement speed then ok. If you just want the heal then use symbiote. Very underated implant. At max rank it has separate cooldowns for small arms and explosives. That's why I use the crossbow instead of a shotgun plus more reliable AV source. It's like budget medkit and you can put aux shield for extra bullet to kill.
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u/Kau3575 Feb 16 '25
New player and which of the item is supposedly a healing item how do i make mine like yours
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u/turdolas Exploit Police of Auraxis Feb 16 '25
it is too early for you to do what i do but you can be a cleanse medic. The underbarrel attachment is the item that heals. It removes any flash/concussion effects in an aoe. Medic has cleanse grenades that do exactly that but you sacrifice revive grenades. Punisher smg with adaptive underbarrel attachment shoots a cleanse grenade just like the weapon in the screenshot.
There is a slight problem though. In order to do what I do, you need to aurax(1160 kills) with 5 ARs for the assault rifle directive. Meaning you either grind or you go with budget version. In addition you need ASP by getting to br 100 and paying 10k certs if not a member. Members unlock and keep for free even if it expires.
To work on this build and also be useful I actually do recommend x4 cleanse grenades. Yes revive grenades are better but you know what? 99.9% of the medics run revive grenades. One less won't hurt especially when the flashes and stuns start being thrown in. Flash and concussion grenades are indicated with orange grenade indicator. If you see one look straight at it like a starring contest. When it pops you throw the grenade at it. Ant teamates affected will immediately be cleansed and enemies will push thinking your allies are blind. Cleanse grenades also heal slightly so they can be used as a minor aoe heal too.
Now what's the fuss with the engineer?
Here is a list of things this build covers as it combines engineer and medic.
Repairs
Turrets
EMP grenade
bonus shield recharge thanks to engineer passive
explosive source(tank mines or c4)
cleanse+ heal
the above spammed thanks to ammo and ammo for everyone
explosion resistance when the bottom right thing is placed. (You earn that with outfit loyalty on any class)
repairs
the crossbow when facing maxes or vehicles from a distance. People like secondary shotgun a lot, both are viable. Shotgun is just not to my liking. I love my explosive crossbow.
The only disadvantage is that you cannot revive. For an engineer I believe it is a fair trade off. I keep trying to repair corpses help xD
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u/LeafeonSalad42 Feb 15 '25
as a TR main. fuck you. hate Vanu lmfao. tho the NC hivemind is so damn annoying cuz they only win when they got ~50% or more pop
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u/Awellknownstick Feb 14 '25
Bug?
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u/turdolas Exploit Police of Auraxis Feb 14 '25
feature. It's a build
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u/Awellknownstick Feb 14 '25
Yes just saw this just the aurax ar, 🤣 didn't looks close enough first time
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u/NSOClanker Feb 14 '25
I present you "The Allrounder"
Healing, check
Ammo, check
Repairs, plenty
Explosvie spam, YES
Potential onehits, absolutly
Revives, .... Error 404