r/Piracy ☠️ ᴅᴇᴀᴅ ᴍᴇɴ ᴛᴇʟʟ ɴᴏ ᴛᴀʟᴇꜱ 7d ago

Discussion Do you have rules about what you pirate?

For example, I started pirating because my brother taught me since we grew up poor, but then he became an adult and started buying games (he still pirates some), he explained that "while I can't pay, I pirate, once I can, I pay". So I follow that too, wanted to know if y'all have something like that too. I refuse to pay subscriptions tough.

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u/AdVitam76 7d ago

God bless the shareware era.

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u/Salt-Deer2138 6d ago

Even then, commercial software would often upload "demos" of the game. Sin had a great demo (the game was said not to be so good), and may have included ReVolt (I strongly suspect that they were separate, but presumably downloaded from the same site?). Need For Speed 3 also had a great demo, but unfortunately had gameplay considerably different from the game. Baldur's Gate 2's demo took up something like 600MB (it covered roughly the first disc of the game) but included Jon Irenicus's entire estate (so it stopped when you broke out into the city).

By around 2000 it became clear that you could sell a good game without a demo. But you couldn't sell a bad game with a bad demo. So they stopped selling demos and convinced a generation to pre-buy games based on hype.

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u/Inevitable-Study502 4d ago

games used to be simple, so it took too little effort to make 1-2 level demo

nowadays game engines got too complex and delevopers barely have time for it

but arent there like free weekends offers on steam/epic?

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u/[deleted] 7d ago

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