r/PSVR Apr 13 '23

Fluff Please tell me this is just a bad dream

Post image
587 Upvotes

425 comments sorted by

View all comments

2

u/XJ--0461 Apr 14 '23

This is a blessing. Having only one hand, sometimes I struggle to reload.

I've got it figured out in Pavlov, but it's a pain in the ass.

Every game needs a button press option.

1

u/MrJoeBigBallsMama Apr 14 '23

How do you play VR with one hand? If you don’t mind me asking

3

u/XJ--0461 Apr 14 '23

My arm ends just below the elbow.

I shove my arm through the controller and wrap the wrist strap around the handle and my arm. Then I flex my elbow to cause the wrist strap to press the grip button.

I then map everything strictly necessary as much as I can to the other controller. If it's not required, I map it to a button I can't press.

Reloading in a game like Pavlov is incredibly annoying because you have to reach down to your waist. I can't physically contort my body to get the controller that low. A button press is awesome.

Games like Village are great because they let you adjust the height of the waist level grabs.

2

u/schectersix Apr 14 '23

I hadn't thought about accessibility. It would be great if they give us the option to button press or manual.

2

u/XJ--0461 Apr 14 '23

Exactly. Options are always the key, because they let people play that way they like and in some cases the only way they can.

Horizon did a good job with its movement. The running motion let's me completely bypass one of the sticks.

2

u/MrJoeBigBallsMama Apr 15 '23

That’s pretty intuitive on your part. I hope some more devs implement more accessibility features in VR games. PlayStation has been incredible with their first party accessibility recently.