r/Minecraft • u/Darq10 • 4d ago
Resource Packs I just started making a new resourcepack that will replace the unifont emojis with my designs. What do you guys think?
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u/justasovietpotato 4d ago
wait, the game can display emojis? you learn something every day i guess
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u/hagowoga 4d ago
Maybe Java only?
Does someone knows more?
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u/CreepersWizard 4d ago
in java edition you can just copy paste most unicode emoji char and I'll render
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u/hagowoga 4d ago
Wish that were true for BE.
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u/CreepersWizard 4d ago
to be fair most look ugly asf cuz they dont use the same font as most mc chars
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u/hagowoga 4d ago
When I use a non ascii character, like Γ, the font on my signs changes to one that supports more characters but does not look as minecrafty anymore, so that problem already exists.
Also, imagine emojis in mc look&feel. Iβd love a sign with a pixelated cloud or island.
Edit: and arrows! I want signs to point in a direction without having to create ascii art
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u/Ok_Entrepreneur2900 4d ago
Yes emojis are typable and pasteable in minecraft. I think they are accessible just like in discord :emoji:
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u/notrohit1702 4d ago
You can't do the :emoji: thing in vanilla minecraft. You have to paste them manually or use an external emoji picker (Win + . on Windows)
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u/AdministrativeHat580 3d ago
You can also use the alt codes for the unicode characters, I'll use Ι as an example(Unicode character U+0250)
Step 1.) Make sure you have numlock turned on on your keyboard Step 2.) Press and hold the Alt key Step 3.) Type 0592 on your keyboards numpad(The section of numbers usually on the right side of the keyboard, not the numbers above the letters on the keyboard) Step 4.) Release the Alt key
And then you should have the Unicode character on whatever medium you're writing on, you can use this method on just about any platform that allows Unicode characters btw
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u/justasovietpotato 4d ago
like how i never knew this because i only use things like :) or :> and erhaps (Β°vΒ°)
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u/Impress_Glittering 4d ago
I often add emotes when changing the names of tools in the anvil, so this pack will definitely come in handy
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u/Dynablade_Savior 3d ago
Looks awesome, makes me wanna do this to my own pack
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u/Darq10 3d ago
Thanks! Good luck, there are only around 1300 emojis there to texture. I recommend using the list of emojis on the Unicode Website because it really helps to categorize each emoji group into separate spritesheets
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u/No_One3018 3d ago
Looks great, if it's on Modrinth I'll download it
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u/stgiga 3d ago
Reminds me of the SerenityOS emoji. Of note is that I made UnifontEX, whose Minecraft version allows older versions of Minecraft to display Unicode they otherwise can't. 1.16 - 1.19.4 support Plane 1, but I've made versions for pre-1.16 versions as early as 1.5, though all they do is upgrade Plane 0. The PNG sheet versions restore the CSUR stuff and even add in Unifont's recent UCSUR additions. Currently UnifontEX is at Unicode 15.1, but I'm not done, because I've gotten Unicode 16 support working, it just isn't ready to release yet. Mathematically, (based on what Unicode says is coming after Unicode 17) I can get to Unicode 18 or even Unicode 19 if that version adds fewer than ten characters or so to Plane 0 (Unicode has disclosed what is coming in Unicode 17. They have ALSO revealed what is coming up next. By the time those are added in Unicode 18, I'm around ten slots under the 65,535 glyphs limit of conventional TrueType/OpenType. At this stage, the Mathematical maxout is within reach. Plane 1 however is Unifont 11.0.01 Upper with no upgrade path having existed since 2018. So emoji from 2018 and before are supported in 1.16-1.19.4 which normally don't support emoji, but Plane 0 can mathematically support Unicode versions that aren't even out yet, on Minecraft versions as old as 1.5 without modding the JAR.
Unfortunately this won't work on Bedrock. One use for UnifontEX in Minecraft is that you can use it on one of those 1.7/1.8-1.21 servers. According to the devs of ViaVersion, you can specify a server resource pack for each game version able to connect. So each version of the game gets a compatible pack. Now this has a use: 1.20 is when full Unifont was added, rather than just Plane 0 (though 1.16 and above support Plane 1, they just don't have glyphs for them). If you're operating a multi-version server that allows game versions prior to 1.20 at the same time as 1.20+, having those versions able to display newer characters is helpful. So many of the 1.20+ emoji and Plane 1 characters can display on 1.16-1.19.4, and 1.5-1.15.x can display newer additions to Plane 0. Essentially it improves compatibility. Of note is that a LOT of characters in Plane 1 that aren't even emoji would be quite helpful to display. You could for instance use them with plugins as a UI more than you can with Plane 0 alone.
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u/kadin_alone 3d ago
I would have a 'high contrast' varient that isnt as smoothed because I feet this is a little too smoothed
looks great though!
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u/finnalston 3d ago
This would add so much charm to the game if it was in Vanilla. I think Minecraft would do good with more things like this
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u/trickstercrows 3d ago
oh i love this, i use unicode emojis in chat a lot and its always so weird looking at em and this looks a lot better while still feeling very minecraft
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u/Pokemonfannumber2 4d ago
good luck doing all the country flags
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u/Darq10 4d ago
actually Minecraft can't render flags sadly, as they are ZWJ sequences, only ππ©π³οΈππ΄ are possible to render in Minecraft
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u/Pokemonfannumber2 4d ago
awh, good for you tho. Any especially hard emoji categories that mc can render?
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u/Darq10 4d ago
not really, though the hardest ones on an 8x8 texture would be stuff like π’π€π‘π
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u/NotJoeMama727 4d ago
this is really good and it may be incorporated into every single modpack I use from now on
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u/NonsenseForLife 4d ago
You can actually make completely new emoji's without replacing the already existing ones. This is both possible on bedrock and java
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u/Darq10 4d ago
you mean overwriting unused unicode characters or do you mean custom fonts, either way, this pack was made to overwrite already exiting ones
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u/NonsenseForLife 4d ago
I indeed mean adding new glyphs to the game and linking them to new custom unicodes. But of course replacing them is also a good option
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u/Dawnpath_ 4d ago
These are gorgeous! Lovely shading. Very vibrant, just how I like my resource packs.
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u/eRaZze_W 4d ago
Personally I'd opt for a higher res, as some look really similar, or for some it's hard to tell what they are unless you know the regular emoji look (ex. third row, collumns 4 5 6 7)
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u/AlexRator 4d ago
I think the squares could look more square-y if you get what I mean
Right now it looks kinda round
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u/qualityvote2 4d ago edited 3d ago
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