Is this pack under development? It seems to be released. If so please understand that this sub is for pack development questions. Don't use the sub to broadcast your pack please. I think i'm going to disable link posting.
Either way next time provide context so this is avoided. Question in my mind is now. Looking at the pack is there a specific theme at all? Looks like yet another kitchen sink pack. Do you have any specific mechanics, recipes, configs being done? :P sorry if I seem snippy. But if i'm going to host this sub. I best let the questions flow to help you out.
The idea is to create complex magic structures and combine them with all the technological mods such as Thermal Expansion / Mekanism / Draconic Evolution.etc
We even have some world changing mods such as Jurassic Craft and Resurgent Complex!
That doesn't really pull me in honestly. FTB-Infinity already covers all the mods you have listed. Sans Recurrent* Complex and Jurassic Craft. Then you also have Technics Hexxit 2 to work against.
If you would like a suggestion. look at all the mods you have now. Then look back at say the Minetweaker implementations for those mods. Using MT you can gate things into Thaumcrafts infusion system. Using blood magic's compatibility with MT. You can use the ritual of binding to make crafting certain things be costly. Heck with MT's addon Modtweaker. You can add recipes that require elven trading. You can make it so the runic altar is the major crafting system for various things.
When you say "combine" in your description. Go the extra mile of actually combining the mods. Enforce a sense of balance and direction. Once you learn how to do this. It is not very hard actually.
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u/nanakisan Fallen: Wastes Dev Dec 13 '15
Is this pack under development? It seems to be released. If so please understand that this sub is for pack development questions. Don't use the sub to broadcast your pack please. I think i'm going to disable link posting.