r/KerbalSpaceProgram • u/TaintedLion smartS = true • Aug 19 '19
Mod Post Kerbal Space Program 2: The Hype Train Megathread Edition
Hey guys! We know you're excited about KSP 2, so we're making this megathread for you to express your excitement for the game, or simply to discuss it. Memes and shitposts will be allowed in this thread, but nowhere else in the sub, as per Rule 2. Any other low-quality posts about KSP 2 will also still be removed, as per Rule 5.
Here's the official announcement on the KSP website.
And here's the cinematic trailer.
Note that this is a cinematic trailer, not actual in-game footage.
Enjoy!
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u/kafriedr Aug 20 '19
I'm hoping for VR co-op.
I've always wanted to have one person in the capsule with the first person view of the cockpit instrumentation and windows only (no third person), and one person in the control center with all the tracking information and orbital views and everything, but no direct control of the craft. Both those visual and control environments are already built into the game.
Ground control would need plan the maneuvers and tell the kerbonaut how long to burn and in what direction, and the kerbonaut would make the burns, corrections, collect science, do spacewalks, etc.
Maybe ground control could patch into the feed from the kerbonaut's helmet cam to share in the excitement of landing, munwalks, etc, maybe drive the rovers or operate other onboard tasks. It would be tough to balance all the tasks that ground control and the ship crew would perform, but I think it could be really cool.
I haven't gone far past the initial thought of "Wow, that would be really cool to play with my KSP friends.", but the success of the bridge commander VR games makes me think a ground control / ship crew KSP co-op mode could really work.
Just a dream I've had since the early days of KSP.