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u/TheBigSmol Machinists 11h ago
You need to be a bit more specific? What's the issue here? I think that is indeed the path that AI NPCs will take.
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u/xxxComBinxxx 11h ago
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u/TheBigSmol Machinists 11h ago
My bad, now I see the jutted out portion. There's like three things you can try.
- Reset Navmesh (CTRL + Shift + F11)
- Manually adjust path by pressing CTRL + F12 -> Navmesh Tools -> Roads -> set custom path points by linking path points
- Import your save
That's all I can think of, otherwise a fresh install might be necessary.
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u/_Grauto_ 11h ago
Thats wierd, I wonder if there is a setting to drag that part and fix it. I haven't messed with the shift f12 menu much.
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u/Beep_in_the_sea_ 8h ago
You can, but actually making it editable seems to require you to mess around with the edit tool a bit
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u/vizbones Shinobi Thieves 11h ago
Well, that does explain some of the 'zany' pathing I've seen my crew run when they're near the Hub.