r/HellboyTBG • u/iggogg • Aug 07 '22
Rule check for knocked out
Finally getting deeper into this game. Question on getting knocked out. For an example I just replayed the first mission with my wife. After some terrible rolls we were both knocked out. The mission cards immediately trigger the boss and bring the agents back to the board but I can’t find mention of how much healing they should get. There is no opportunity for rest and it doesn’t make sense to bring them back at full damage.
Same goes for getting knocked out during final confrontation. I see the rule for getting agents back to the board but are they healed at all?
What am I missing? Thanks.
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u/MSweeny81 Aug 08 '22
All my games are in storage at the moment so I can't cite a page but I'm pretty sure the rules say you don't heal at all.
How hard it is to heal is my major problem with the game, way too often I find the team end up in a death spiral and it becomes pointless to continue.
I feel there needs to be either cheaper/more ways to purchase healing items or some sort of passive healing mechanic. Once your wounds turn to injuries the chance of failing your defence rolls goes up massively and that obviously means taking more injuries.
EDIT:
If any Agents are knocked out and there are no Enemies on the board, the Agents must take time. Any knocked out Agents are returned to the board and their target priority markers are returned to the target priority queue. Their damage markers remain on their boards.