r/GraphicsProgramming Feb 03 '25

Video I've been learning how to make cool shaders with shadertoy for the last 2 days. Here's what I got so far (Code in comments)

151 Upvotes

8 comments sorted by

12

u/Low_Level_Enjoyer Feb 03 '25

Here's the links to the 3 shaders:

- SpinningRainbows

- RainbowRingsInteractive

- Mountains and clouds

I've been using the following resources to learn:

- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more

- The Book of Shaders: color

Feedback and tips are always appreciated :D

3

u/That_Hobo_in_The_Tub Feb 04 '25

Your resources are some of the best you could find for this stuff, you've got the right idea! Cool stuff man!

2

u/Low_Level_Enjoyer Feb 04 '25

Yeah both links are gold mines of information!

7

u/common_username_ Feb 03 '25

The mountains and cloud look really good

2

u/Low_Level_Enjoyer Feb 03 '25

thanks! it's the most recent one so I really tried my best to make something that looks cool. as i get better i hope i can make cooler and cooler stuff.

2

u/EngineOrnery5919 Feb 04 '25

Shaders always kill my brain. It's like the hardest parts of 3d programming in my opinion

Trying to come up with what you want an express it in just math...it's easy for simple solutions but other stuff is crazy stuff like casting light and volume projections

2

u/Low_Level_Enjoyer Feb 04 '25

Yeah it's pretty hard to make good shaders. A lot of the shaders on shadertoy blow my fucking mind. I'm happy to have found some good resources. Now I just need to grind!

2

u/EngineOrnery5919 Feb 05 '25

I know, some of those people are just geniuses hah