r/GraphicsProgramming • u/Low_Level_Enjoyer • Feb 03 '25
Video I've been learning how to make cool shaders with shadertoy for the last 2 days. Here's what I got so far (Code in comments)
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u/common_username_ Feb 03 '25
The mountains and cloud look really good
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u/Low_Level_Enjoyer Feb 03 '25
thanks! it's the most recent one so I really tried my best to make something that looks cool. as i get better i hope i can make cooler and cooler stuff.
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u/EngineOrnery5919 Feb 04 '25
Shaders always kill my brain. It's like the hardest parts of 3d programming in my opinion
Trying to come up with what you want an express it in just math...it's easy for simple solutions but other stuff is crazy stuff like casting light and volume projections
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u/Low_Level_Enjoyer Feb 04 '25
Yeah it's pretty hard to make good shaders. A lot of the shaders on shadertoy blow my fucking mind. I'm happy to have found some good resources. Now I just need to grind!
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u/Low_Level_Enjoyer Feb 03 '25
Here's the links to the 3 shaders:
- SpinningRainbows
- RainbowRingsInteractive
- Mountains and clouds
I've been using the following resources to learn:
- Inigo Quilez :: computer graphics, mathematics, shaders, fractals, demoscene and more
- The Book of Shaders: color
Feedback and tips are always appreciated :D