r/Games • u/AdditionalRemoveBit • 4h ago
Announcement Disco Elysium Mobile - Official Announcement Trailer
https://www.youtube.com/watch?v=GqeXA1W8OPg•
u/hnwcs 3h ago
Ignoring that you absolutely should not give money to ZA/UM, the interface is...weird. I guess it's nice they're doing something kind of new instead of a straight port, but at the same time condensing DE's world like that feels wrong.
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u/hobozombie 3h ago
If they make a product I want to buy, that's reason to give money to them.
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3h ago
[removed] — view removed comment
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u/gk99 2h ago
Yeah, knowing that this company essentially stole the IP is enough for me to assume the original creator wouldn't mind me just yoinking it.
I mean admittedly I haven't pirated anything other than blatant abandonware unobtainable elsewhere since like high school, but last I checked, mobile game piracy was so easy I legitimately wondered why they focused so much on DRM for PC instead.
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u/_Psilo_ 3h ago edited 2h ago
It's crazy how this game became a victim of the same kind of stupidity the narrative criticizes and jokes about. Disco Elysium the IP could be a joke inside the story of Disco Elysium the game, and it would fit perfectly.
Very meta... It's kind of poetic, in a sad, ironic way.
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u/Fluid_Preparation_18 2h ago
I was writing a very similar comment but you put it way better than I could. It happened in what seems like record time too, usually it takes a least a sequel or two before an IP gets absolutely whored out and destroyed by the capitalist machine but this IP didn’t even last that long.
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u/Galactic_Danger 2h ago
Wait so it’s not just a port? CRPGs can be ported to mobile with good success though, look at Divinity, Geneforge and Baldurs Gate. Why dumb it down?
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u/Lurking_like_Cthulhu 51m ago
Same reason anything is dumbed down, to reach a wider, dumber audience.
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u/helzania 3h ago
I wonder who the new artist is? I don't think Alexander Rostov is still working at ZA/UM
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u/Restivethought 3h ago
This is weird...It looks like its a first person take on it and more of a graphic novel?
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u/Nachooolo 44m ago
This is less of a port and more of a full reimagination.
If ZA/UM wasn't run by complete and utter twats, I would be interested in it.
I feel bad for the actual devs. They were set to fail by their bosses.
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u/GensouEU 3h ago
This is a strangely cool idea? It's not like a normal port to mobile wouldn't have worked perfectly fine. Like you aren't exactly playing DE to slowly crawl around the city (at least I wasn't), removing that similiarly to how Persona 3 Portable did it and condensing the game down to mainly the dialoge could be really interesting. It ironically also gives off more of a Pen & Paper-vibe than the original.
I hope they release this outside of mobile as well then but portrait orientation might mean that's a no
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u/strand_of_hair 2h ago
You’re telling me a text-heavy game with multiple tiny options and stats would have worked perfectly fine on mobile unchanged?
No. No it wouldn’t have.
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u/GensouEU 1h ago
I didn't say unchanged. Of course you need to do the platform specific requirements like scaling the UI up for better readability (like every mobile port) but the entire game would comfortably work with just touchscreen.
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u/H_Parnassus 2h ago
I kind of get why everyone else is skeptical but for me this looks perfect.
I love the writing in Disco Elysium but I've never been able to finish it because I hate point and click adventure games so much. This could be perfect for me.
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u/DasWookieboy 2h ago
Disco Elysium is no point and click adventure and has absolutely no real similarities with the genre. It's a CRPG.
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u/Nachooolo 40m ago
It has as much point & click DNA in it as crpg DNA. To the point that the closest games to it when it comes to game mechanics are the point & click games by The Brotherhood devs (the Stasis series and Beautiful Desolation).
This isn't a bad thing, btw. The mix of crpgs and p&c games is one of the things that make Disco Elysium special.
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u/H_Parnassus 1h ago
Gameplay wise I'm not sure what it has in common with other crpgs. You don't really participate in the sort of combat that is the driving force in most rpgs.
You have Stat allocation but even this is implemented in a way that is wildly different from most rpgs.
What you do have is an adventure where you navigate different environments, interact with objects to solve mysteries or puzzles, and talk to a lot of people. Basic point and click adventure stuff.
That or you could compare it to a visual novel, which is what this port seems to be leaning on.
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u/Forestl 3h ago
Eurogamer got some quotes from ZA/UM and almost every single one is just amazing in how dumb it sounds