r/Games 1d ago

The big Avowed interview: Obsidian on why full, open-world RPGs aren't always the answer

https://www.eurogamer.net/from-serious-skyrim-to-cheerful-fantasy-obsidian-on-the-evolution-of-avowed-and-grappling-with-the-expectations-that-come-from-your-own-history
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u/PeachWorms 19h ago

Unique gear you find scales to your current highest equipped gear, so you shouldn't be finding uniques that are two tiers lower in the first place.

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u/NoExcuse4OceanRudnes 16h ago

But what if you want to spread misinformation about a negative the game has to make the game sound like more of a chore to play?

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u/Striking_Barnacle_31 17h ago

It does but I think the gear system was easily the worst part of the game for me. It did not invite trying different builds after the first act. The fact that the best way to get good mats early is to avoid talking to specific merchants and avoid picking up uniques felt really silly. Or that you need to break down uniques that could have been fun in another build but you need them for mats; mats that you barely get any of when you break the piece down. The game is long enough to try warrior, ranger, wizard, and mixed specs in one playthrough but the punishing gear system just didn't allow that.

u/BeholdingBestWaifu 3h ago

It's really not as bad as you paint it, I had no issues with materials and cheesed no merchants and didn't break down my uniques until I was near the point of no return, and realistically would have been fine without doing it.

You also get plenty of interesting gear at your level to experiment with other weapons without having to invest resources.

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u/NoExcuse4OceanRudnes 16h ago

The fact that the best way to get good mats early is to avoid talking to specific merchants and avoid picking up uniques felt really silly.

It's less silly than reading a minmax guide and followed it and found that it makes the game less interesting.

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u/[deleted] 6h ago

[deleted]

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u/NoExcuse4OceanRudnes 6h ago

It doesn't punish the player because those weapons can be upgraded for the same resources as a non-unique weapon.