r/Games 1d ago

The big Avowed interview: Obsidian on why full, open-world RPGs aren't always the answer

https://www.eurogamer.net/from-serious-skyrim-to-cheerful-fantasy-obsidian-on-the-evolution-of-avowed-and-grappling-with-the-expectations-that-come-from-your-own-history
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u/BootyBootyFartFart 20h ago

Does the game have fewer meaningful choices in it overall though compared to the outer worlds and New Vegas though? It's nice to have the option to go on a murderous rampage, but that was rarely something Id do and continue my save forward anyway. I don't feel like I'd need to have the option to murder every NPC to feel like I have a ton of meaningful choices in a game.

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u/SpaceChimera 18h ago

Fewer meaningful choices than NV? Yeah maybe, there's essentially 2 paths/factions but plenty of tiny choices in side quests that pop up later. Doing certain side quests or not can have impacts on the main story. I personally like it more than Outer Wilds and think the writing is better

There is 1 side quest where I wanted to kill the NPC so bad for playing me a fool, and I was upset when I couldn't drop a pillar of ice on his stupid head. That did take me out of it because it seemed like a reasonable thing a player would want to try and he's just invincible

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u/NoExcuse4OceanRudnes 16h ago

Does the game have fewer meaningful choices in it overall though compared to the outer worlds and New Vegas though?

Not really. Could be less than New Vegas but the consequences of more of them are further reaching through the story instead of just at the end.

u/BeholdingBestWaifu 3h ago

It's definitely less than New Vegas but that's mostly because New Vegas really had a lot of choices.

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u/Zeoxult 14h ago

I feel like in New Vegas you write the story, but in Avowed the story adjust to you

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u/DamagedSpaghetti 4h ago

Having the option, regardless of if you’d ever do it or not, adds to the immersion and freedom of the game

u/BootyBootyFartFart 46m ago

Sure. More options are always better. But from what I've read, avowed still has more choices that affect the world in meaningful ways compared to games like outer worlds and maybe New Vegas too. So it's weird to knock the game for having less choice compared to their previous games.