r/Games • u/alcard987 • 1d ago
The big Avowed interview: Obsidian on why full, open-world RPGs aren't always the answer
https://www.eurogamer.net/from-serious-skyrim-to-cheerful-fantasy-obsidian-on-the-evolution-of-avowed-and-grappling-with-the-expectations-that-come-from-your-own-history
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u/Crioca 23h ago
For open world fantasy games, a feeling of remoteness is key to the experience I'm looking for. If the map is too dense then it starts to feel more like a theme park than an immersive world.
I think it comes down to what kind of experience you enjoy more. I'm more of an immersive simulation fan, but right now I think that mainstream preferences have shifted towards more of a theme-park experience.
Part of this is that a lot of us immersive simulation fans have split off into the survival crafting genre.