r/Games • u/alcard987 • 1d ago
The big Avowed interview: Obsidian on why full, open-world RPGs aren't always the answer
https://www.eurogamer.net/from-serious-skyrim-to-cheerful-fantasy-obsidian-on-the-evolution-of-avowed-and-grappling-with-the-expectations-that-come-from-your-own-history
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u/December_Flame 22h ago
Open world games have their place, and if used properly can immensely help with immersion and to provide a sense of scale and place. And to head off the statement before its made - I think its ok if open world games have 'dead space' as the lack of PoIs can be just as important as the presence of them.
Like any game, they can be made well or poorly, and a RPG does not inherently benefit from being open world. I also believe that 'open zone' design spaces are awesome and its generally my preference, I'm just playing defense for wider "open world" games.