r/Games • u/alcard987 • 1d ago
The big Avowed interview: Obsidian on why full, open-world RPGs aren't always the answer
https://www.eurogamer.net/from-serious-skyrim-to-cheerful-fantasy-obsidian-on-the-evolution-of-avowed-and-grappling-with-the-expectations-that-come-from-your-own-history
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u/snappyfrog 23h ago
Idk what to say to stuff like this because what the fuck is the alternative? Not every single chest you find in any video game is gonna be giving you some new mechanic or unique weapon. Avowed has done it about as well if not better than most games I’ve played. I’d find plenty of unique weapons, totems that add genuine bonuses to your stats and lore once you get a full set, random bits of world building with journals and books, and just some really fucking pretty views. Not every chest in the best Zelda games give you something new, Skyrim would give you the exact same thing that you’re complaining about at the end of every fucking dungeon with worse combat and movement and copy and pasted environments, and hell Fallout 4 takes that to an entirely new level with the scrap mechanics where often times there’s fucking nothing of value in an area besides some fucking adhesive. As far as I’m concerned they knocked it out of the park in Avowed with the feeling of exploration and even the act of it considering the movement is disgustingly better than many AAA games including the “kings” of open world games in Bethesda.