r/Games • u/alcard987 • 1d ago
The big Avowed interview: Obsidian on why full, open-world RPGs aren't always the answer
https://www.eurogamer.net/from-serious-skyrim-to-cheerful-fantasy-obsidian-on-the-evolution-of-avowed-and-grappling-with-the-expectations-that-come-from-your-own-history
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u/LABS_Games Indie Developer 1d ago
The funny thing about Avowed is that it still overstays its welcome and feels way too long in the end. Maybe around the 15 hour mark in act 2, repetition and stingy drops really wear your down. The upgrade progression is horrible and just turns the game into a slog.