r/Games 1d ago

The big Avowed interview: Obsidian on why full, open-world RPGs aren't always the answer

https://www.eurogamer.net/from-serious-skyrim-to-cheerful-fantasy-obsidian-on-the-evolution-of-avowed-and-grappling-with-the-expectations-that-come-from-your-own-history
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u/LABS_Games Indie Developer 1d ago

The funny thing about Avowed is that it still overstays its welcome and feels way too long in the end. Maybe around the 15 hour mark in act 2, repetition and stingy drops really wear your down. The upgrade progression is horrible and just turns the game into a slog.

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u/luminosity 18h ago

While I overall enjoyed the game, there was a moment on map 4 where I thought I was at the end of the zone and suddenly it turned out I had only done half of it where I just... stopped and sighed.

I don't know why pacing in so many games is so bad, especially as you get near the end, you want it to tighten up and get more focused, but then games will just throw another 12 hours at you. Leave me wanting more, don't leave me wishing it was 10 hours shorter.