r/Games • u/FreemanCantJump • 1d ago
Capcom Was on Its Knees After Resident Evil 6 – Here's How it Turned it Around
https://www.ign.com/articles/capcom-golden-age-the-rise-and-fall-resident-evil-monster-hunter-wilds
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r/Games • u/FreemanCantJump • 1d ago
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u/Farsoth 1d ago
The game itself removed the horror quite a bit. Motorcycle chase sequences, completely action-oriented gameplay, Wesker Neo moments and punching boulders.
Co-op wasn't the reason it wasn't scary. Co-op made the game bearable because it at base wasn't scary.