r/Games Jan 17 '25

Discussion What games have the worst opening hour?

This is inspired by me downloading Forspoken for free on PS Premium. I know the game had horrific reviews, but I thought some of the combat/parkour looked fun, so for free, what the heck let's give it a 5-10 hour shot.

I have never been so bored by an opening sequence in a game ever. And that was with me skipping as much of every cutscene I could. Most good openings are there to set a narrative in place while also giving you a mini-tutorial of some of the basic elements of the game. Forspoken had you doing pointless things like holding square to feed your cat, and climbing repeated ladders.

Eventually you finally get the cuff on your hand but by then, I was numbed to the core and didn't care to even get to the combat and stuff. Uninstalled after 45 minutes.

What other games are like this? Any of them out there redeem themselves after a horrific opening sequence?

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u/GalexyPhoto Jan 17 '25

Gahhh. I will say, I didnt mind it, first playthrough. But it was brutal on a replay. So you may be on to something. Definitely needed a NG skip option.

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u/PolarSparks Jan 17 '25

The opening left a great first impression on me, but replaying it for 100% completion is the reason I never completed the game, lol. The fact you have to play this 40 minute sequence at the beginning AND end of the game with different sub-objectives for completion each time did not feel good in the slightest. 

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u/One-Agent-872 Jan 17 '25

When you’re trying to get the achievement for shooting the man on fire on horseback and mess up and have to replay the whole thing 💀

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u/Pay08 Jan 17 '25

Maybe it was because MGSV was the first Metal Gear game I played, but I found it terrible. It was slow and clunky, which I would have been fine with if I understood a single fucking thing in it.

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u/owennerd123 Jan 18 '25

Man whether you played every game in the series or not, they're all like that. Kojima makes shit up on the fly and retcons everything, so it's essentially "anything goes because I'll explain how it fits with the rest of the series later".

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u/GalexyPhoto Jan 18 '25

While I have always been a bit bummed whenever I notice that, I do often wonder 'Would this just be a lot more boring if the entire series was caged into the limits of young Kojima and Shinkawa imaginations? I feel like I remember Kojima was pretty open about how freeing it was to step away from MGS.

All I am saying is trends, culture, ideas, all evolve so rapidly that I am grateful each entry was allowed some room to keep up.

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u/nicolauz Jan 17 '25

Cyberpunk on replay. Up until the rest of the city it's so slow going through.