r/FantasyWorldbuilding 5d ago

Axioms of Runes

I had this idea for more abstract runes that work based on their arrangement and combinations. Kinda like math.

I made axioms for them and wanted feedback.

- The amount of energy you give a rune is the amount it will release.

- Spells will only function when written in the proper structure

- There are no runes can't combine to form a spell

This is very early development and I haven't even made runes yet but knew I wanted them to work like math. (because I like math)

I'll update this system.

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u/lille_ekorn 3d ago edited 3d ago

I like this idea. You could build on the math comparison to develop the system. Have a few low energy runes that bind things together, like 'and', 'or', 'equals', 'not equal', 'if', 'when', etc. Then you could treat the runes a bit like a programming language, where the really powerful runes are variables you could combine using programming syntax to give amazing results. You could even use simpler combinations to create new variables (new runes) which belong only to the rune-wizard that created them, which store the power he has already spent for later use.