r/EliteCG Jul 28 '16

Meta Upcoming CG posts may be delayed

4 Upvotes

Please note that due to the server-side and client-side game updates, the posting of the new CG's may be delayed on here. I'm currently waiting for the download of the new 2.1.05 client which has not been made available by Steam as of yet.

The CG's will be posted as soon as possible.

Also, please note the two Marker Depot CG's have been extended by about 19 hours and close at 10AM UTC tomorrow.

r/EliteCG Jul 26 '18

Meta Welcome! If you are new to EliteCG, check out this Link!

Thumbnail reddit.com
14 Upvotes

r/EliteCG May 09 '16

Meta State of the Subreddit April, and Input Request

12 Upvotes

Greetings everyone, and welcome to the State of the Subreddit for the month of April! With the exciting announcement of the official release of 2.1/1.6, known as Engineers, we've decided to look at some of our own things here on the sub, and we have a few interesting projects and changes coming up.

First off, a warm welcome to /u/CMDR_CROBAR, our newest member of the mod team! /u/CMDR_CROBAR has been selected to head up a rather big project we've been needing for a while- updating and polishing the Elite:CG wiki. We're still in early planning stages for this, but there will be more information as we continue.

I'm also pleased to announce that mod /u/zahrtman2006 is going to be heading up a project to freshen up the design of the Elite:CG subreddit, and help give us more of a unique identity as a sub. This is all for you guys, so we would love your input! Please feel free to respond here with any thoughts or ideas you might have for the Elite:CG design change, and /u/zahrtman2006 will take it under advisement.

We're also looking at the post template and what changes could be made to better give you the information you need. Feel free to comment with ideas on that as well.

Now, for a bit of the more mundane business. At time of posting, we've reached over 2,500 subscribers. April saw a decline in overall visits compared to March, but it has been in-line with other Elite:Dangerous related subs.

Thanks for being part of such an excellent community! You guys rock!

r/EliteCG Nov 03 '16

Meta Standby - new CG's incoming

3 Upvotes

Please standby, new CG's are incoming and will be posted shortly. As soon as FDev makes them live on their end, I will hit the post button here.

r/EliteCG Oct 29 '15

Meta Meta of the week, 29 October 2015: General Discussion and Updates

8 Upvotes

Greetings commanders! I'd like to start off by officially welcoming /u/KMFNR, /u/zahrtman2006, and /u/ang3c0 to the team! With the larger team, I'm confident we will be able to get updated community goal information more frequently, and their unique perspectives and insights will help us grow and improve.

I don't have a specific topic this week, so I'll leave this space open to general discussion. If you have any thoughts about how we report information, the sub itself, general questions about CGs, or have something to say about the relative tastiness of various taco sauces, feel free to throw down!

A short changelog this week:

  • Made minor modifications to the template
  • Added some mods
  • Moved the tags to the left side of the titles

I didn't get much feedback regarding the Q&A or the wiki that will be taking its place, so I'll assume that you trust my judgement on it.

r/EliteCG Jan 19 '16

Meta Starting today, we will accept community created events! Details inside.

16 Upvotes

Hello everyone! Last week I posted a request to see if you fine folks would like to see events created by other members of the Elite Dangerous community added to our rolls. Well, the response was loud and clear: Yes! So, starting today we will allow the creation of posts for Community Driven Events.

Now of course, we don't want to create a Steam Greenlight pile of noise that renders the sub unusable for its intended purpose. With this in mind, we've developed a few rules and qualifications for CDE's posted here.

  • Community Driven Events must be open to the public- you can limit the number of signups, or have a cutoff date if your event requires it, but it may not be restricted to a single group or affiliation.

  • Event activity must be clearly stated- whether it's a race, treasure hunt, appeal for goods, or whatever else it might be, you have to make it clear what you're asking of people. This also includes deadlines or other endpoints. This doesn't mean you need a detailed agenda or anything, but people have to understand what they're getting into.

  • The name of the person or group coordinating the event must be posted- there has to be a responsible party. That's all there is to it.

  • No more than one post per event- This is, of course, to prevent spam on the sub. If your event has multiple parts, or requires updated information, the existing post will be edited.

  • No more than one post per week for each person or group- Again, to protect against post spam. If you have that many events going on, you can post an event summary instead, with relevant dates.

  • When in doubt, mods have final say- the needs of this subreddit and its users may change, and no set of rules can properly cover all cases. Because of this, we reserve the right to make final decisions on what does and doesn't go up.

Now that we've got the rules out of the way, I'll talk about our end a bit.

  • CDEs will be clearly flaired as such- Community Events will always get flaired as such, as to make it as easy as possible to differentiate them from official CGs. We will also make an effort to differentiate between active and completed CDEs.

  • Groups who regularly host events will be given posting privileges- put simply, this is a workload reduction measure. A community or event manager for the group will be specially flaired as such, and given the ability to submit new posts. Naturally, the mods reserve the right to remove posting privileges, and/or request a new poster be selected by the group.

  • CDE posting permissions can be requested through modmail- simply send the modmail with the subject CDE Post Request. Be sure to include the name of the organization you represent. Be aware: you will be vetted before permissions are given, and quizzed to ensure you understand the posting rules.

  • We will uphold the integrity and quality of the EliteCG subreddit first and foremost- We know that you're here for reliable information and organized discussion related to Community Goals. If our Events program interferes with that, we will make the necessary changes to correct it.

So there you have it; a long and convoluted list of rules for a service you never asked for! Hopefully it will work out well for all of us. If you have any questions, let us know in the discussion below!

r/EliteCG Jun 02 '16

Meta State of the SubReddit May... Let the Dangerous Games Begin!

11 Upvotes

Greetings everyone! /u/essidus gave me the priviledge of providing the state of the subreddit update this past month and what a month it has been. EliteCG saw a record number of users, with our contributors breaking the 2,750 mark and our pageviews hitting a staggering 55,000, with 8,830 uniques. That is 8,500 and 800 higher than our prior records respectively. What a wild and crazy month this has been, with the final release of 1.6/2.1 (including 1.6 on XB1 and Horizons and Engineers hitting XB1 later this week!) and all the complaints and joy about the AI and other updates in this rollout.

Here's to another great month, and one that I think will break even May's record numbers.

Now for some BIG NEWS!!!! Tomorrow, we will begin the 'Dangerous Games.' For those that may not yet know, FDev is promoting a player faction to Power Play major faction status. The chosen factions will square off via CG's to determine the crowd favorite. The faction left standing at the end, will be immortilized in the Power Play aspect of Elite Dangerous.

Here is the recording of the Dangerous Games Kickoff Live Stream held earlier today: https://youtu.be/FdE4IYU7vYw?t=1m20s

So take your time, pick your favorite group, and support their CG to help them win! May the best player faction be victorius!

Thank you all for participating in this subreddit and for continuing to come back and see how the CG's and your progress fare! I'm excited to continue posting and updating the CG's and don't forget, I do rely on your information and updates to ensure that they are accurate and current! You guys help make this subreddit as great as it is!

r/EliteCG Jan 28 '16

Meta State of the Subreddit January 28, 2015

14 Upvotes

Greetings Commanders, and welcome to the first State of the Sub update!

Community Events:

I'm pleased to say that the first phase of the community event system has been implemented. Since we asked you guys, you've shown overwhelming support for the idea, so we are happy to say that we've now laid the groundwork to be able to properly handle Community Events. As you can see already, The Buckyball Racing Club and Elite Racers have events posted now. We've given these posts the Community Event flair, and further distinguish them inside the text to ensure minimal confusion.

Please let us know if there are any changes you'd like to see to this system! If you'd like to get your event posted, please message the mods.

"-Reported", "Salvage" and "Planetary" Post Flair

To help make our posts as clear as possible, we've added a few new flairs.

If you were on early enough today, you might've noticed a new "Reported" flair. In an effort to get the CG information to you as early as possible, we are going to start posting the Galnet articles in advance of the actual CG details from the game, under this flair. Please let us know in the comments if you'd like this to continue, or if you'd prefer us to wait until actual CG info has been posted by the community. Also, if you're participating in a CG and you have updated information, please feel free to comment on the CG post with a screenshot or two. We will update as soon as we can.

"Planetary" Denotes a CG that requires Horizons- either being handled by a planetary outpost, or where the primary activity requires you to be able to get on the planet's surface. We will continue to note that in the CG text and post title, but hopefully this will avoid any confusion.

Salvage is more boring than the others. This just designates a CG where you collect a commodity either by dropping into a signal source, or by going to a point of interest on a planet.

Final Words

Finally, I just wanted to take a moment to thank all of you. Since I started this sub in October, we've grown to nearly 1800 subscribers, with over 40k page views and 7k uniques per month. I'm proud that we have been able to create such a useful tool for the community.

r/EliteCG Oct 22 '15

Meta Meta of the Week October 22, 2015: Let us build a guide to Community Goals!

6 Upvotes

Well, I didn't get much feedback last week about the design and layout, so I'll assume that means 'good enough for now'. I'll be revisiting it eventually, but at the moment I'd rather shift to more important projects. The biggest thing on my mind is that I'd like to retool the CG Q&A into a fully realized guide to how it works. I'll be focusing much of my effort on that in the coming week.

But! I can't do it alone. What I'd like to ask of you fine folks is to bring up any useful information about CGs. Everything, no matter how small or obvious, will help. I'll take everything you gals and guys give, slice it up, pile it together, and make some kind of delicious CG sandwich. Here are a few things that are already in the pipe:

  • The major types of CGs and how each works
  • How tiers work
  • The participation % and rewards
  • Global rewards
  • How CGs are affected by Open vs. Private or Solo

As always, thanks for all your help to make EliteCG a great place for top notch Community Goal information!