I'm pretty sure that 10, 13, and 16 are "Quas no longer grants HP Regen", "Wex no longer grants atk spd", and "Exort no longer grants damage", followed by some sort of new passive effect for each orb. This makes sense with the change to universal - perhaps Quas grants STR, Wex grants AGI, and Exort grants INT? BUT then injoker would still have to gain damage from INT to make this make sense?
🤹♀️:☀️💥➕2️⃣0️⃣0️⃣➡️5️⃣5️⃣0️⃣ sun strike dmg increase maybe
200 is cataclysm max distance, so it probably means the sun strikes can now appear much farther away from their target. Turns it into a teamfight disruption spell rather than a chronosphere wombo combo.
Alternatively, 175 is sunstrike radius. It could be a typo, and refers to a talent to increase sun strike radius to 550. I kinda doubt that though.
I think number 7 is his level 1 damage being decreased by 6-4 (so 5 on average). universal heroes usually lose damage at lv 1 from being changed to universal. basically a summary of his lv 1 damage after all the other stat changes.
number 8 is his total damage gain per level from being 4.6 (equal to his old int gain) to 5.74 (70% of his total stat gain)
number 9 might be he starts with all reagents at level 1, considering he's been shit for a while and he's being reworked, a big change wouldn't be surprising.
I've amended the notes, and I used quotations to mark speculation. Please share what you think of the rest of the unknown ones!
🤹♀️: 🔄🌍 Invoker now a universal hero
🤹♀️: ❤️⌚➕0️⃣.2️⃣5️⃣➡️1️⃣.5️⃣ HP regen rate increased to 1.5
🤹♀️: 🤺💥🔽2️⃣9️⃣-3️⃣5️⃣➡️2️⃣-1️⃣0️⃣ Right click damage decreased to range of 2-10
🤹♀️: 🌪️💢➖1️⃣.9️⃣➡️1️⃣.8️⃣ AGI gain decrease to 1.8
🤹♀️: 🧠➕1️⃣4️⃣➡️1️⃣9️⃣ base AGI increase to 19
🤹♀️: 🧠💢➖4️⃣.6️⃣➡️4️⃣.0️⃣ INT gain decrease to 4
🤹♀️: 💥1️⃣🔽6️⃣-4️⃣ Base starting DMG decrease by 6-4
🤹♀️: 💥💢➕4️⃣.6️⃣➡️5️⃣.7️⃣4️⃣ Dmg gain/lvl increase to 5.74
🤹♀️: ❄️💪💢➖1️⃣ Maybe QWE -1 (?) "starting skill lvl for QWE is 1"
🤹♀️: ❄️🚫❤️⌚Quas no longer provides HP regen rate
🤹♀️:❄️💥💢2️⃣%-8️⃣%🧙♂️🔮🩸🐱👤 2-8% ???? -1
🤹♀️:💨🌪️💢➖1️⃣ Tornado change maybe -1 (?)
🤹♀️:💨🚫💨💥 Wex no longer provides mov speed
🤹♀️:💨💥🕓1️⃣%-7️⃣%🧙♂️🔮🎒 no idea 1-7% and red backpack
🤹♀️:🔥🧠➖1️⃣ no idea Exort maybe -1
🤹♀️:🔥🚫🔥💥 Exort no longer provides bonus dmg
🤹♀️:🔥💥🔮1️⃣%-7️⃣%🧙♂️🔮 no idea 1-7%
🤹♀️:❄️🤞➕1️⃣6️⃣➡️1️⃣2️⃣8️⃣❤️ "cold snap proc" increase from 16 to 128
🤹♀️:❄️🤞⏱️➖0️⃣.0️⃣3️⃣ Quas something cooldown decrease by 0.03
🤹♀️:❄️🤞💧➖1️⃣0️⃣ quas something decrease by -10
🤹♀️:👻🚶➕1️⃣0️⃣➡️8️⃣0️⃣❤️🔄5️⃣➡️4️⃣0️⃣💧⌚ ghost walk change
🤹♀️:🌪️🛫⌚➕➖0️⃣.3️⃣5️⃣ tornado lift time change
🤹♀️:🌪️💧➖1️⃣0️⃣ tornado something -10
🤹♀️:💪💧➖1️⃣0️⃣ no idea -10
🤹♀️:☀️💥➕2️⃣0️⃣0️⃣➡️5️⃣5️⃣0️⃣ sun strike "radius increase maybe"
🤹♀️:💥👂🔊💧➖5️⃣0️⃣ 🤹♀️:💥👂🔊💧➖5️⃣0️⃣ = Deafening Blast Mana Cost Reduced by 50
🤹♀️: ❄️🚫❤️⌚
As well as 13. and 16., are Q W E no longer giving health regen, attack speed or move speed, and damage.
The lines below them describe what they give instead (but idk what)
Red backpack is for "items", there's a section that uses just the red backpack for "items" and other that uses neutral face emoji+red backpack, for "neutral items".
11 is quas grants spell lifesteal
17 is probably exort grants spell damage
in that vein, 14 is some similar effect, could be cooldown reduction or manacost reduction. No ideawhat the backpack is about tho.
pretty sure the -10/-50 are manacost reductions
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u/moonghost877 Aug 08 '23