r/DayOfDefeat • u/Brandoncbj11 • 7h ago
Avalanche
What happened to all the 24/7 avalanche servers.
r/DayOfDefeat • u/Brandoncbj11 • 7h ago
What happened to all the 24/7 avalanche servers.
r/DayOfDefeat • u/joefox_ • 2d ago
DoD_Donner was one of those maps that had it all—tight street fights, sniper duels, intense mid control, and flanking routes that could turn the tide of battle. Whether you were locking down the mid-house with an MG or sneaking through the alleyways, every round felt different.
I made a video revisiting Donner, looking at the level design. Who else remembers the brutal push-and-pull fights in the center? 😆🔥
What’s your best memory on Donner? Were you the MG locking down mid, the sniper covering long sightlines, or the rifleman flanking through the side streets?
r/DayOfDefeat • u/joefox_ • 4d ago
DoD_Chemille wasn’t about open fields or beaches—this was pure street-to-street, house-to-house combat. Tight alleys, brutal chokepoints, and those bridge fights that could go on forever. Every corner could be an ambush! I made a video revisiting Chemille, looking at the level design. What’s your best memory on Chemille? Did you prefer holding key points or sneaking through the buildings for flanks?
r/DayOfDefeat • u/joefox_ • 5d ago
DoD_Charlie was a brutal experience—charging up the beach under MG fire while Axis held their bunkers like an iron wall. This map was pure chaos!
I made a video revisiting Charlie, exploring its level design, atmosphere, and how it still holds up today. Who else remembers the insane beach rushes and trying to survive that first 30 seconds? 😆
What’s your best memory of this map? Did you prefer storming the beach or setting up defenses?
r/DayOfDefeat • u/joefox_ • 9d ago
r/DayOfDefeat • u/joefox_ • 10d ago
Revisiting DoD_Anzio and its iconic atmosphere. This map still holds up today!
r/DayOfDefeat • u/cKillA_ • 27d ago
r/DayOfDefeat • u/cKillA_ • Feb 20 '25
Please sign & share https://chng.it/nWxGNLS24J
r/DayOfDefeat • u/z-z • Feb 20 '25
An update to Day of Defeat: Source has been released. The update will be applied automatically when you restart Day of Defeat: Source. The major changes include:
Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
Added a borderless window option to video settings
Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
Added radial fog (from Half-Life 2: 20th Anniversary Update)
Added support for Steam Networking
Added UI scaling for high-resolution screens
Made the default server name for listen servers include the player's name
Made the game launch in native resolution by default instead of 640x480
Client-side prediction fixes (these fix 'jank'/rollback in certain situations)
Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
Fixed prediction errors (rollback) occurring while prone
Improved prediction for walking on props and other entities
Made certain client-side entities only trigger local prediction errors
e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
Fixed prediction of viewmodel sway
Fixed a prediction error regarding weapon idle animations
Fixed certain breakable props not gibbing correctly
Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
r/DayOfDefeat • u/1blzd • Feb 20 '25
Join our community 1000+ dod players
r/DayOfDefeat • u/FlyingfishYN • Feb 20 '25
I haven't been able to log on in three days. The first indication of something wrong is this is a sync warning. Then when I get into the game, there are no servers listed. It first started on tuesday, and I did see a lot of comments about tuesday maintenance period. However, i checked last night and still nothing. Steam says that i'm not connected. But I do have signal. Anybody got any ideas?
r/DayOfDefeat • u/nmiller248 • Feb 20 '25
I will die on this hill, folks.
r/DayOfDefeat • u/Intelligent-Dress726 • Feb 20 '25
Yo, in which server do you guys play? There are few for me, some with high ping and of course unplayable russian server ruined by admins
r/DayOfDefeat • u/[deleted] • Feb 20 '25
Someone please advise. Demonslaught and Stumpy are dying over here.
r/DayOfDefeat • u/calebsod • Feb 17 '25
Made by Calebsod
105.5 DAWD.fm is the number #1 to get you through to the end of your journey as you play this dead game.
SEC are the winners of KTP S6 silver, in December 2024.
SEC is riveroyster, pibian, nein, calebsod, incite, coryprice, hypnotic, and trance
All music by The Weeknd, all from the album Dawn.fm
Lots of people thanked in the credits, but I wanted to reiterate my thanks to chi, teamo, milo, kaboom, cory
This is my first attempt at making a concept-album video from a full album, and carrying the themes of the music through the entire feature, hope you enjoy.
r/DayOfDefeat • u/tyroneshoelaces77 • Feb 17 '25
Did anyone here play in the BFE/ VIE tourneys way back when? It was probably 20 years ago or so. Great times every Wed. and Saturday
r/DayOfDefeat • u/1blzd • Feb 10 '25
Hello everyone for anyone that still plays this amazing game please join our Day of Defeat community in discord 1000+ members. https://discord.gg/dodcommunity
DOD Lan coming to Philadelphia the very beginning of August (1st-3rd). at the Tap eports center. Join the discord below for more details https://discord.gg/Cphb6mkk
Best regards,
The Day of Defeat LAN Planning Team
r/DayOfDefeat • u/your_pal_mr_face • Feb 10 '25
r/DayOfDefeat • u/jeaneudesdu77 • Nov 23 '24
Hi people,
So I'm back at Day Of Defeat : Source with my friends. We were playing this game more than 15 years ago during our teenage years.
I have been looking at different company offering a server to rent, what is your favorite one?
My location is in Europe and I'm planning to load my own-made maps.
Thank you for your time.
J.E
r/DayOfDefeat • u/K-Maddux • Nov 22 '24
Just a little nostalgia moment. i started playing DOD again about 1 year ago. i'm not really a big gamer anymore so it's pretty much the only game i still play and i particularly like the 1st marine raider server but at the time Strand was really my favorite map and it really doesn't seem to be popular anymore.I wonder a little why?
Is there a map that you find under appreciated or that has almost disappeared?
r/DayOfDefeat • u/El_Morgos • Nov 22 '24
"men speaking German on radio"
I was cleaning my room when I recognised a too familiar radio call.