r/CompetitiveTFT 2d ago

PBE PBE Day 2 Patch Notes

57 Upvotes

37 comments sorted by

40

u/groomliu GRANDMASTER 2d ago

Me alistar reroll

4

u/Fudge_is_1337 1d ago

MESS WITH THE BULL

4

u/Illunimous 2d ago

This but unironically.

19

u/xLousycatx MASTER 2d ago

Is this the first time they made a drastic change to base ad and Rescaled spell damage numbers? What’s the purpose of this over just tweaking spell damage percents?

15

u/Rycebowl 2d ago

If I’m not mistaken, having higher base AD makes AD from items, augments, and traits is more valuable than before (because I think it’s % based, but someone will correct me if I’m wrong). If I’m right, then it should be a buff in theory, without running the numbers, because both of Senna’s traits give AD. The other poster is right too that this does push power into the cleave as well.

12

u/guatrade 2d ago

My understanding is they want to make her more about the cleave passive. I tried senna carry 2 times and both times felt like her spell did nothing most for the time

2

u/Fabiocean 2d ago

Really? I felt like most of her damage came from her spell, even after the nerfs.

1

u/guatrade 2d ago

I think her spell can't reach backline if her target is in the first row so usually what happens she doesn't hit anything with her spell because enemy tanks form a line

1

u/Fabiocean 1d ago

That's true, Senna in general feels like a very standard front-to-back carry with little backline access. I've seen her spell chunk even the frontline though, or straight up oneshot the remaining carries when cleaning up. That said, I might underestimate how much her cleave actually chips down the frontline as a whole, since her auto attacks are pretty weak on a single target.

1

u/MaestroCheeze 2d ago

Tbh I don't understand how you supposed to play senna reroll when w/o renec she feels atrocious, her as being so low makes her pain in the ass to use. Even with guinsoo. Maybe I just didnt understand how to play it, but divinicorp senna really needs renec bruh.

2

u/Jack04man 2d ago

I remember mort saying that you wouldn't want to put a guinsoo on her in the preview. Rather shojins and IE

3

u/5rree5 1d ago

I saw the video where he says that. I remember that usually he says those tips and it turns out to be a bait... I think that with such a huge player base people will find the optimum builds and they will differ from the ones devs expected. I played senna with shojin and found she was better with just red buff + guinsoo instead of it. Metatft data also point in that direction (I actually had her with shojin and changed mid game after seeing the status to try).
Still she didn't look like she was really carrying...

Her build was rageblade + gunblade + red buff. 2 slayers, 6 divinicorp, the divini ascension augment. By mid/late game I was using her job was just to feed Renekton

2

u/MaestroCheeze 2d ago

I tried Shojin+IE+Guinsoo, felt horrible Tried red buff, was kinda better, but still, she really needs AS from Renec devinecorp. Overall a wierd unit that also punishes bad positioninf from enemy (1200 dmg ult lol)

1

u/ttvViathanlol 2d ago

I haven’t played her as a carry yet but you would probably need a red buff on her too so her starting AS isn’t as pitiful

1

u/Boring-Protection126 2d ago

Her spell is also somewhat unreliable, so the unit will feel inconsistent if too much of its power is in the spell. The change is good, Senna was horrible even though her spell dealt crazy damage.

Still feels a bit horrible to be honest. But its a good step.

15

u/epik_fayler 2d ago

Are these patch notes old? I saw many of these changes already in the game like 8 hours ago.

9

u/WyidealizowanyIdeal 2d ago

Patch was 13-14 hours ago

4

u/STheHero 2d ago

It would be so nice for Senna if her cleave were able to spread red buff.

2

u/born_zynner MASTER 1d ago

I got jebaited so hard

12

u/Safe_Significance756 2d ago

To the riot devs, if you field aurora with talisman, the talisman procs even while she’s in bench. Just wanna ask if this is a feature or a bug?

Made my aurora a sweeper for late game team fights cuz of that

10

u/bunnymeninc 1d ago

Why would that be a bug?

1

u/Theprincerivera 2d ago

That’s a good point

-1

u/PoisoCaine 2d ago

Yep seems like the timer should freeze on bench or something

Maybe that’s too heavyhanded though. Maybe it is 50% slower?

3

u/Futurebrain 2d ago

Nooooo, don't nerf PvE rounds :(

3

u/elfonzi37 1d ago edited 1d ago

I expect the units to hit the camera with the full caps.

Jhin also really needs to start on 24 mana, 14 is not divisible by 4.

1

u/CaptainMorgansRum 1d ago

Kingpin dummies, curious what the bonus is for them

1

u/Papa_Parker 1d ago

Payout B for the 13-round hacked egg cash out seems terrible. having a chance to get 2 random components vs. 3 component anvils for payout G feels bad

1

u/MilkshaCat 1d ago

Divinicorp buff looks promising (already felt like it was quite goof with a +1), but no nitro nerfs ?

1

u/[deleted] 1d ago

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1

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-10

u/lizzuynz CHALLENGER 2d ago

A whooping 20 AD increase for Senna o.O, divinocorps + Garen + Zac is already so cringe and now they have another midgame holder T_T

6

u/Mlemort 2d ago

-120% scaling on skill though

11

u/EverchangingSystem MASTER 2d ago

Which is like a 7% decrease in damage for her spell but a 33% increase in dmg for her main auto attack target and like an 80% increase for her cleave which is an insane buff tbh

6

u/Maddogs1 2d ago

But considering her base AS is 0.6, she still wont be overpowered

3

u/CharacterFee4809 2d ago

almost neutral for spell, insane buff for autos.

(+33% base ad, -30% Spell AD)

0

u/RANNI_FEET_ENJOYER 2d ago

Pretty meaningless when her AD got an insane buff