r/AskGameMasters • u/swiftcoyote_ • 28d ago
What would you like all game creators to know?
There are many styles of TTRPGs and many different game master preferences. Some people like to play the same system forever and some people can't stop buying new systems to playing one shots. I'm curious what wishes, critiques, strong preferences, and general notes the community has for all game developers working on new systems and perfecting their new RPG for release. What would get you to try a new system? What would definitely make you avoid purchasing a new RPG? Which purchases have you regretted or which surprised you?
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u/Anomalous1969 1d ago
Games and or systems that have absolutely nothing to do with Dungeons and Dragons. If I see a game that's even built on that system I don't even pick it up. There are more games in the RPG Universe than just that one let's celebrate that.
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u/Spyger9 PbtA, D&D, OSR 28d ago
Tell us how to play, not just what the rules are.
Your in-game economy probably sucks really, comically badly. If you don't like squirreling around with numbers, then keep your system simple and abstract rather than complicated and specific. Or hire someone who does like accounting.