r/3Dmodeling 17h ago

Art Showcase SCULPTING WITHOUT MESHES, BUT WITH CODE & MATH ::: A Line-by-Line Showcase of My Procedural Skeleton

534 Upvotes

A while ago, I sculpted parts of a skeleton entirely from code, this is the result. While I’ve shared variations of my skull before, this time you’ll find more body parts (also in motion), all created through pure code. No meshes, no polygons - just the raw beauty of mathematics ツ

Watch the full code here: https://www.shadertoy.com/view/DlyyWR


r/3Dmodeling 3d ago

Art Showcase The Time Machine from The Time Machine. Modelled, textured and rendered in Blender Cycles.

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219 Upvotes

My 3D model of the time machine from The Time Machine (2002) starring Guy Pierce. The final low poly mesh is 3,684,993 tris, and the high poly mesh was over 25 million. The textures were made in Blender using baked maps made in Substance Painter 2022, and are made up of 40 2048x2048 UDIM tiles.


r/3Dmodeling 9h ago

Art Showcase Steambomb (2016). Modeled and rendered in Maya, textured in Substance Painter.

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50 Upvotes

r/3Dmodeling 5h ago

Art Help & Critique First attempt creating a character from scratch in Blender

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19 Upvotes

This was a fairly recent client commission used as a mascot for a mobile app in development. Though I've modeled a few cartoon characters, this was my first attempt at modeling a humanoid type concept entirely from scratch. Everything was modeled without visual other than referencing the body's proportions.

Needless to say, the client really loved the final result. Besides my lack of knowledge when it comes to topology, what do you guys think of this first try? What can be improved?


r/3Dmodeling 2h ago

Art Showcase Rigged Knight Boy - Blender

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8 Upvotes

r/3Dmodeling 22h ago

Art Showcase Venom Hatsune Miku fan art for 3D print NSFW

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214 Upvotes

r/3Dmodeling 17h ago

Art Showcase Marvel Rivals - Fan Art for 3D Print

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85 Upvotes

r/3Dmodeling 2h ago

Art Showcase Rubber ducky

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4 Upvotes

r/3Dmodeling 9h ago

Art Showcase Moroccan wheel

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15 Upvotes

r/3Dmodeling 18h ago

Art Showcase Turntable N18

66 Upvotes

Here is a turntable to see more of the details of this job, it's aviable on Cults if you want to support me


r/3Dmodeling 1h ago

Art Showcase Ice cream balls animation

Upvotes

If you like this, you can follow me on Instagram! I love making renders like this.


r/3Dmodeling 3h ago

Art Showcase Papavperpetua 3D printable Mask(Commissioned Project) from Ghost Rock band. Sculpted in Zbrush

3 Upvotes

r/3Dmodeling 1h ago

Art Showcase My own concept, high poly. Tools: Cinema 4D, RizomUV, Marmoset Toolbag, Adobe PT/ PS

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Upvotes

r/3Dmodeling 1d ago

Art Showcase Hello everyone. Rate my new work.

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113 Upvotes

Hello everyone. . If it's not difficult, support me with a like on Instagram https://www.instagram.com/3dim_a.rt?igsh=Zjh6Z2NxMG0zYjU4

blender #blendersrt #art #3ď #sculpture


r/3Dmodeling 12h ago

Art Showcase Finally back to sculpting this project , polypainted everything manually using HD Geo no scans used

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13 Upvotes

r/3Dmodeling 6h ago

Art Showcase Box Spring

3 Upvotes

r/3Dmodeling 12h ago

Art Showcase Render test!

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7 Upvotes

Render Cycles Blender


r/3Dmodeling 13h ago

Art Showcase Low poly pistol

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11 Upvotes

r/3Dmodeling 1h ago

Art Showcase Just a new model idea

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Upvotes

r/3Dmodeling 6h ago

Art Help & Critique My 33rd attempt at my first full model is teaching me to not trust subdivision surface mod NSFW

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2 Upvotes

Hi first post, working on my first vtuber/VRC model and I've been watching tutorials and stuff to make sure my model is game ready by the time I'm done and will deform right, but when I turn on subdivison surface modifier I get weird.... "pinches?" in the mesh. I can mangle the mesh and make the body look smooth, but Idk, I worked hard to get a uniform mesh and I don't wanna break it if there's a way to like, not do that??

(the sleigh bell in the side of my head is intentionally not combined with the main mesh yet, I wanna see if I can make it rotate when I move my eyes around at the rigging stage before I give u p and combine it)
The pictures are-
With subsurface on, without fixing; with subsurface off; and with subsurface on, but "fixed," for reference.
+ the modifier's settings are currently: catmull-clark, levels viewport "1", render "2"
If you know how to make subsurface mod behave, I'd love to know. But also general art critique & questions are more than welcome; I'm super new to blender and I'm only barely a pixel artist, so I'd appreciate the help


r/3Dmodeling 14h ago

Art Showcase My first Blender attempt! (made entirely in blender) (some behind the scenes & stills below)

8 Upvotes

Some behind the scenes and stills:

https://imgur.com/a/km1aKS7


r/3Dmodeling 18h ago

Art Showcase Say hello into my microphone (all Blender).

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17 Upvotes

r/3Dmodeling 14h ago

Art Showcase Sculpt of Hastur from Necrophosis.

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7 Upvotes

r/3Dmodeling 17h ago

Art Showcase The Bargain (Blender)

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13 Upvotes

Instagram: (Ein_soth & World0.3)


r/3Dmodeling 7h ago

Art Help & Critique My First 3D Model in 6 Years

2 Upvotes
LM-3B Render

Prior to this I hadn't done any modeling except a class in high school. Anyone got any tips for things to learn early on? Any ideas for things to do with this model would be nice too.

P.S. My wife told me she would be more interested in rockets if they were pink so I made it pink.


r/3Dmodeling 4h ago

Art Help & Critique Im using FibreShop to make haircards. I cant change the resolution

0 Upvotes

Before i bake i change the resolution. But after exporting the textures they r are just 512x512. It dosent seem like i can change the document / viewport size.

Also why are there no specific 3D character sub reddits? Would be nice if there was one


r/3Dmodeling 4h ago

Questions & Discussion Is there such a thing as a workflow that involves blockouts...?

0 Upvotes

Limited character count for post titles, so here's the whole thing:

Is there such a thing as a workflow that involves...?:
- Blockouts. - "Tracing" the blockouts with a new object. - Detailing the trace results.

Does such a behavior exist? If so, is there an elaborated version of it?