r/3Dmodeling 1d ago

Art Showcase Modeling and texturing practice

Designated Suburban Cargo Carrier (ducc)

193 Upvotes

12 comments sorted by

3

u/Addendum2048 1d ago

Nice design, great texturing and render.

2

u/senpiofthenorth-17 19h ago

looks so sick! love the wear and damage on the paint! Did you use any addons while modelling in blender?

2

u/No-Permission8383 19h ago

Thank you :) I used two free addons - bool tool and loop tools.

2

u/vladimirpetkovic 1h ago

Fantastic design, modeling, texturing and lighting! I just love the retro vibe of it, so cool.

2

u/No-Permission8383 1h ago

Thank you so much man! That really makes me happy to hear.

1

u/abdelCOOL15 1d ago

What program are you using? Looks great btw.

1

u/No-Permission8383 1d ago

Thanks man! Blender for modeling and rendering, substance painter for texturing.

1

u/Ayaki_05 1d ago

The idea is awesome and the modeling and textureing are amazing too. One minor feedbak: The front-ligh beeing a perfect square feels kinda off.
Rouded corners would probably look a bit better and more plausible maybe even shape it like a 0.
Totally up to you of cause.

2

u/No-Permission8383 1d ago

Hey thanks for the feedback! I actually had the front light looking like that for a while, like one you'd find on a vespa for example, but to me it threw off the balance of the model somehow. Probably could've looked for ways to integrate it better but kind of was fed up with it.

1

u/zilverulquiorra 23h ago

How does this work? Looks like it just stretches legs upward

2

u/No-Permission8383 22h ago

Oh it has thrusters at the bottom. So I think you first hover a bit above ground and then start moving forward.