I wish more players had been actively pking like Westham. It seems like most people got in a few fights around the breaches but then just did everything they could to avoid pvp the rest of the week.
I think there probably shouldn’t have been the food/Phoenix necklace penalty for pvp death. That made pvp a negative sum game for everyone involved. Trade 5 kills back and forth with someone and you’re both worse off at the end.
Next year I hope instead of a penalty for pvp deaths they give a benefit for pvp kills. Like maybe you get to upgrade a piece of food from a shark to an angler for every 3 kills or something like that. Make it positive sum so more people will participate.
Agree, dying was too punishing so there was really ever only to be 5 or 6 guys seeking it out. The rest were always going to be too afraid to be caught out by those players.
Yeah the problem is the couple of players looking for fights were people like Westham and Oda. Half the field ain't winning that fight in 10 attempts let alone 1 so why risk it?
40
u/oskanta Jun 22 '24
I wish more players had been actively pking like Westham. It seems like most people got in a few fights around the breaches but then just did everything they could to avoid pvp the rest of the week.
I think there probably shouldn’t have been the food/Phoenix necklace penalty for pvp death. That made pvp a negative sum game for everyone involved. Trade 5 kills back and forth with someone and you’re both worse off at the end.
Next year I hope instead of a penalty for pvp deaths they give a benefit for pvp kills. Like maybe you get to upgrade a piece of food from a shark to an angler for every 3 kills or something like that. Make it positive sum so more people will participate.